^Well there is the LCD screen and the touchscreen layer applied to it.. they are separate entities.
Ah, I see. Thanks for the explanation. I just remembered that I've once seen for sale, a sheet that one could purchase to turn a regular screen, say that of a laptop, into a touch-sensitive interface.
I agree with you Rivaan , that line needs to be changed. I would have a brief line explaining the benefits of why it was chosen. Ie higher accuracy for menu selections, low latency etc.
Just looking on the site, although it's in two different blocks, it does mention in one that it has fast response times to prevent ghosting, and in another that it has great accuracy. (tech specs page, under the Full HD Screen, and Touchscreen blocks)
And I just realised another minor correction, which isn't crucial. In places, the screen is referred to as "touchscreen", while in others, "touch screen".
Also, on the official site, rather than say "Unlike most smartphones, the Pyra has a resistive touch screen", which serves to differentiate it from what most people are familiar with, maybe it would be more effective to say "Like the Nintendo DS and 3DS, the Pyra has a resistive touch screen".
Not a handheld, but you can say Wii u too.
True, although for marketing purposes, to resonate with a wider audience, we need to take into account the fact that the DS and 3DS systems are a lot more popular than the Wii U. Looking at the sales numbers, the combined unit sales of the DS and 3DS consoles are about 195 million, while currently only 6 million Wii U systems have been sold. It may not hurt to mention the Wii U, but the reference to Nintendo should appear casual (even naming the DS
and 3DS may be too much). If we had to choose our association between DS and 3DS, I would say choose the 3DS. It's the current system (so it doesn't seem an outdated reference), DS owners will most likely know what it is (or at least make the assumption that it's like the DS they have), and in its own right the 3DS has sold almost 43 million units. I know I'm probably thinking about this too much; it's a problem.