Here is how I was affected by the newest update. A couple problems here and there but overall a great step forward. Thank-you so much, ptitSeb; for all the hard work you put into this and all of your applications. I think at least 50% of the PNDs on my Pandora are because of your efforts.
2.0.0.10 > 2.1.0.12
(+)effected positively
(-)effected negatively
(+)1080 - Less CPU stutter than before. Graphics look better on GLIDE, but has stutter. RICE2 has little to no stutter but has graphical glitches/fragments (same as before).
(+)Banjo-Kazooie - Minor speed improvement. Minor graphical glitches, same as before.
(-)Banjo Tooie - Very unstable. Only runs 50% of the time. Crashes 100% of the time at menu. Was stable on 2.0.0.10
(-)Conker's Bad Fur Day - Appears to run slower. Only menu tested.
(+-)Diddy Kong Racing - Minor speed improvement. Some graphical glitches introduced for RICE1.1 not present in 2.0.0.10 (blue tree trunks, pause menu fonts, see-through genie) RICE2 not effected by glitches, runs smoother, missing some 2D graphics but very few.
(-)F-Zero X - Speed seams unchanged. Graphical glitches introduced during race. Clock and #of Lives on HUD show artifacts. No graphical glitches on 2.0.0.10
(+)Goldeneye - Noticeable speed improvement. Less graphical glitches (no longer see-through walls). Playable using GLES2N64. (50%-90% speed).
(+)Mario Kart - Minor speed improvement (less slowdown at start of race).
(+)Perfect Dark - Noticeable speed improvement. Menu has graphical glitches but is close to full speed. Institute is fairly good. Missions are a little slow. Playable! Runs much better than Goldeneye.
(+)Super Smash Bros. - Noticeable speed improvement. 90%-100% speed with SkipFrame=True. Speed 70%+ without skip.
All games @1.2Ghz using RICE2 and default settings (unless noted). Will update wiki compatibility list once I finish testing different settings.