If it's the weird blocks on the ground that's more a driver bug, unfortunately.2.1.0.14
zelda in new driver 4.10 have some graphical glitches
If it's the weird blocks on the ground that's more a driver bug, unfortunately.2.1.0.14
zelda in new driver 4.10 have some graphical glitches
You didn't break anything in the Dynarec. This never worked in Mupen64plus on the Pandora, but when I mentioned it before, it was written off as a GPU problem we couldn't fix because we had no developer actively working on the GPU plugin at the time.@God Ginrai: Hum, looks like it's a core issue, not a plugin issue. Look at the pndrun_mupen64plus2.out, you'll see that, past the initialisation, nothing happens. Suspiciouly calm in this file. Can you downgrade version and see if you can get it to (at least) start on previous version? Maybe I broke something in the dynarec lately?
You should try it with the interpreter cpu emu, not the dynarec, just to be sure (go mess with ini file using the Config menu for that). I tried it with all the plugin, I find it hard to believe no plugin are able to show at least a pixel of itYou didn't break anything in the Dynarec. This never worked in Mupen64plus on the Pandora, but when I mentioned it before, it was written off as a GPU problem we couldn't fix because we had no developer actively working on the GPU plugin at the time.@God Ginrai: Hum, looks like it's a core issue, not a plugin issue. Look at the pndrun_mupen64plus2.out, you'll see that, past the initialisation, nothing happens. Suspiciouly calm in this file. Can you downgrade version and see if you can get it to (at least) start on previous version? Maybe I broke something in the dynarec lately?
-God Ginrai
Oh, I'm not saying it's not a Dynarec problem, I'm saying that I was told it was a GPU plugin problem back when we had only one GPU plugin.You should try it with the interpreter cpu emu, not the dynarec, just to be sure (go mess with ini file using the Config menu for that). I tried it with all the plugin, I find it hard to believe no plugin are able to show at least a pixel of itYou didn't break anything in the Dynarec. This never worked in Mupen64plus on the Pandora, but when I mentioned it before, it was written off as a GPU problem we couldn't fix because we had no developer actively working on the GPU plugin at the time.@God Ginrai: Hum, looks like it's a core issue, not a plugin issue. Look at the pndrun_mupen64plus2.out, you'll see that, past the initialisation, nothing happens. Suspiciouly calm in this file. Can you downgrade version and see if you can get it to (at least) start on previous version? Maybe I broke something in the dynarec lately?
-God Ginrai
If you are using default control (i.e. Left nub is the Analog control), you should mess with the [nub0] section in the control file and that should change things. Can you copy/paste here your change?Wow, Perfect Dark looks and plays nice! Now I tried to change the button mapping in the config launcher but none of the changes seem to make an effect, I swapped the numbers in the nub(0) section to what I want, Am I doing something wrong?
I swapped the nubs, does that matter?If you are using default control (i.e. Left nub is the Analog control), you should mess with the [nub0] section in the control file and that should change things. Can you copy/paste here your change?Wow, Perfect Dark looks and plays nice! Now I tried to change the button mapping in the config launcher but none of the changes seem to make an effect, I swapped the numbers in the nub(0) section to what I want, Am I doing something wrong?
It's just that the config you use is the [nub1] in that caseI swapped the nubs, does that matter?If you are using default control (i.e. Left nub is the Analog control), you should mess with the [nub0] section in the control file and that should change things. Can you copy/paste here your change?Wow, Perfect Dark looks and plays nice! Now I tried to change the button mapping in the config launcher but none of the changes seem to make an effect, I swapped the numbers in the nub(0) section to what I want, Am I doing something wrong?
Have you found the cheese yet?Wow, Perfect Dark looks and plays nice! Now I tried to change the button mapping in the config launcher but none of the changes seem to make an effect, I swapped the numbers in the nub(0) section to what I want, Am I doing something wrong?
Ok all figured out, thanks guys.Have you found the cheese yet?Wow, Perfect Dark looks and plays nice! Now I tried to change the button mapping in the config launcher but none of the changes seem to make an effect, I swapped the numbers in the nub(0) section to what I want, Am I doing something wrong?
Awesome. I'll be sure to try it. By the way, if you have time to make that debug build we talked about, I'll have time this weekend to test it.New build on the repo.
Only 2 ?Nope. Not this weekend
I need many hours for this and I'll focus on 2 other projects this weekend.
Yeah, because I want to focusOnly 2 ?Nope. Not this weekend
I need many hours for this and I'll focus on 2 other projects this weekend.
Nice update.
go inside appdata/mupen64plus2/ and remove profile.txt and config.txt and try again...Mupen starts up in the root of the pandora itself (bin-boot-dev-etc-home-lib-media-mnt-pandora-proc-sbin-sys-usr and var)and i cannot select the sd card anymore what im doing wrong?