Amen to all that. But having both a d-pad and analogue one would be good. And some extra "options" buttons would be nice too. And the same concept - ODK, lightweight OS with direct access to hw and no signing! Hardware stretching would rock very much.Prophet posted on Feb 4 2005 at 02:38 AM said:Just PLEASE don't go the Tapwave route with the artsy designer buttons... And no analog. Please. Just a NGPC style thumbstick, 4 - 6 normal face buttons & shoulders.
I just hope the next GP system is:
1) Backwards compatible (at least 90% or so)
2) 400Mhz minimum
3) 64MB RAM minimum
I can think of other things I'd like, but those 3 would be the most important to me.
That's my main concern also. I mean, I'd consider buying a non-backwards compatable GPX ( ) but I'd snap up a unit straight away if it could still play all my old emulators and games. This is actually one of the most important things about bringing out sucessors to consoles, as Sony and Microsoft have discovered recently with the PS2 and GBA. Gamepark would be stupid not to follow suit.shattenjäger posted on Feb 3 2005 at 09:59 PM said:The main question in my mind is whether this is guna be backwards compatible or not. May be a stupid question but alot of ppl would be gutted if all the progress was kinda lost. I mean with new hardware comes new software advantages but hopefully the community wnt break in two, one for the future and one the past.
At least we know that the GP32 scene will still live on as long as there are ppl that enjoy coding 4 it tho.
Shirohagen posted on Feb 4 2005 at 05:01 AM said:Interesting...
Anyway, I was wondering, are there any pics out there of the original GP32 prototype? The sorts of similarly enigmatic renders etc that we were all wondering about before we had GP32s? That might show how off the wall this is likely to be in comparison to the real thing. (And I'm curious)
The first GP32's open-sourceness (for lack of a better word) was an accident on GamePark's part; the GP32 II will be made for homebrew from the beginning. That's what they said, although I can't remember where.KickinWing posted on Feb 4 2005 at 02:20 PM said:all this talk about backwards compatibility and stuff is for the birds. Everybody here is only thinking about the emulation, where as gamepark will not be. To understand fully what this is about you have to think commercially. I don't believe Gamepark intended the GP32 to be as popular as an emulation machine as it was, it sorta just came together so they let it go instead of making better commercial games.
I believe Gamepark will try to fix it's commercial mistakes with this console. They are not going to make this system specifically designed to run only emulators.