I wish people would stfu (pardon my rudeness) about backwards compatibility. I'd be amazed if GamePark gave a toss about it, and as a developer I don't give a toss about it either.
Unless it was via an emulator, which I doubt we would see especially as even the windows GP32 emulator isn't good enough to run anything properly at the right speed, let alone support some of the features we use when hitting the hardware directly, let alone sound.
So forget about backwards compatibility, it would only hold the console hardware back anyway.
The PSP will run software from the memory sticks, so there will be a strong homebrew scene. It will have a better, more detailed SDK, rather than a bare minimum offering that GamePark offered for the GP32.
So GP would really have to outclass the PSP to get me to buy one.
Unless it was via an emulator, which I doubt we would see especially as even the windows GP32 emulator isn't good enough to run anything properly at the right speed, let alone support some of the features we use when hitting the hardware directly, let alone sound.
So forget about backwards compatibility, it would only hold the console hardware back anyway.
The PSP will run software from the memory sticks, so there will be a strong homebrew scene. It will have a better, more detailed SDK, rather than a bare minimum offering that GamePark offered for the GP32.
So GP would really have to outclass the PSP to get me to buy one.