Alright, so I've Ginge-ified CaveStory so that Ginge is totally invisible.
Here's how I did it on my Caanoo.
In the "games" folder
I have a
folder called "
cavestory_gp2x" that contains the Cave Story files.
And I have an
.ini file called "
cavestory_gp2x.ini"
My .ini file reads as follows:
[info]
name="GINGE: CAVE STORY"
path="/cavestory_gp2x/startup.gpe"
icon="/cavestory_gp2x/doukutsu.png"
title="/cavestory_gp2x/title.png"
group="GAME"
Now, inside the "
cavestory_gp2x" folder, I have created a
.gpe file using Notepad/Textedit called "
startup.gpe". Note the .ini file points to this .gpe file.
The .gpe file is as follows:
#!/bin/sh
cd /mnt/sd/games/cavestory_gp2x/
/mnt/sd/apps/ginge/ginge_prep --nomenu ./doukutsu.gpe
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
Note that the first CD command points to the location of the Cave Story game folder.
The second
/mnt/ file location points to where I put Ginge,
in my app folder. Change this if Ginge is in a different location for you.
Lastly, I made this title for Cave Story so that there is something to see in the game menu.
Drop this into your Cave Story game folder and it should be picked up automagically.
You can probably use these files as a template to any other game you wish to Ginge-ify. Just change the addresses.