I was just looking at his stuff a few days ago. Looks rather nice. Do any of his games rely on windows only items, like DirectX?'jens.l' said:some/all Games from him are very good and very good programmed. Maybe it is possible to ask him,Craig.
Gravitron and both Prototype shumps are really good.
'Phawx' said:What would be cool is if the entire community created a game. We get a few heavy hitters obviously, but I am sure everyone in the community could provide assets. Textures/Sound Effects/ Music / Video
That's what already will happen (and, in fact, is already happening) without any intervention from headquarters. I think what Craig is after is some ideas about hard hitting apps with a big name behind it as a means of driving sales. "Look, I can play big name game from well known company!" has better marketing potential then "I can play random game that bunch of internet people you've never heard of wrote."
Why not Bioshock? There was a post a short while ago (which was locked for some unknown reason, just as we were building up some really good discussion on the subject, but I digress) that pointed out that Bioshock is already in the works for a port to iPhone and Symbian: ie, IG is already doing ARM-OGLES port. If you threw a few thousand quid at them, think they'd add Pandora to that list?
edit: here's the previous topic
and a link to some references
:lol:'aaronson911' said:Did anybody mention Spore it is very unique has lots of mass appeal and is published by E.A. Also I am just curious has any one here played Majesty form now bankrupt cyberlore studious.
Toca - Race Driver 3: Already runs on the PSP, so it should be an easy port. Online play's fun too'OrR' said:parag0n mentioned Re-Volt. That was a great little racer! Trackmania might be an interesting option as well, although the DS already got a very good port of that. In the end, we do need some good racing game. There should be more that are great fun and not totally unrealistic to get ported/licensed but I can't think of any at the moment...
'Monk' said:Oooh, seconded - or X-Wing Vs TIE Fighter, or X-Wing... pretty much any oif that series of games I'd have thought could be great and look unlikely without the original studio being involved.'gp2xs' said:LucasArts’ Star Wars TIE Fighter:
An excellent game that could demonstrate the benefits of Pandora’s control scheme and hardware specs.
Oh yeah, I like those too, just picked my all-time favorite.
I think a third-party studio did the Macintosh TIE Fighter port for Lucas.
I don’t know if or how one could convince Lucas to port or expose the TIE Fighter/X-Wing engine code for Pandora use.
Star Wars is huge and having its best PC titles with updated graphics on the Pandora would create tremendous excitement.
I'm not into what EA would require of us to have this game on Pandora.aaronson911 said:Did anybody mention Spore it is very unique has lots of mass appeal and is published by E.A. Also I am just curious has any one here played Majesty form now bankrupt cyberlore studious.
Uh...nice thought, but unlikely. The Zeebo is affiliated with the mobile phone companies and therefore is flush with cash and can manage the 5-6 figures per title for rights access to that stuff.garethofthedead said:If you want to get commercial on the pandora they should try to be more like Zeebo by trying to well in developing emerging countries.
The Zeebo is getting games Electronic Arts, Activision, Namco, Capcom, Sega and id Software.
Heh... All of everyone's waiting and the year excess delay is probably going to be a winner, actually.WizardStan said:A pipe dream, of course. Even if such a sequel were in the works, it'd be years down the road, and a few thousand consoles wouldn't be enough to sway their thoughts anyway.
itt intelligence is a vice'HackModford' said:Here's my wishlist of games in order of (my opinion here) probability
Prince of Persia
Star-Wars Roque Squadron (or something similar)
Age of Empires (any of them please)
Halo (1 or 2 or both or original or something :blink: )
But for the real question... should we invest in this or something else...
I think we need to get the "out-of-the-box SDK" working first and go in the direction of the Android or iPhone/iTouch.
If we want to grab an audience we definatley need something that pushes the hardware and if we go for a RTS we really need to implement the wi-fi and a catch phrase like "Play Anywhere" Soul Caliber seems like it would fit both of those (I know it's not a RTS and I've never played it but I've seen that it is pretty to watch)
That's my expert opinion coming from somebody that doesn't really know what they're talking about
Oh yeah... tomb raider please...
Yes and no. Half Life would be great, BUT each mod would have to be ported independently. I do some development for the Sven Coop mod...'zacaj' said:Half Life. The Pandora could easily run it, and its got some of the best mods ever
Kingpin would depend on whether Xatrix (renamed Grey Matter, who is now defunct...) gave Interplay source code access and they were willing to do a respin or if someone from the Xatrix era of that studio has the source code lurking about and is willing (and able...) to give rights access to the engine such that we could talk with Interplay and Good Old Games about a Linux/Pandora version.Vexatious said:Would love to see Kingpin on the pandora.The game is very good and I hear it had a pretty decent online scene at one time.