God Ginrai
Godmaster
Actually, I was talking about from the other end of the stick. These applications that you were talking about for x86 machines that were less powerful than Baytrail would need UI optimizations for mobile use. That's what I was talking about would waste time. And if some of those are closed source, obviously you don't even have that option. (like the Steam games)Again - why would any of this not be portable to an x86-based platform? Most Android stuff already runs on x86. Most Pandora stuff is open source and portable to x86 (although that doesn't stop a lot of them from using desktop-like interfaces). I'm really not seeing how this is a problem tied to architecture.Yes, but the majority (not all, but the majority) of optimized ARM applications have also had important UI tweaks that will better fit them on a mobile device. On x86, this would not be the case, since x86 has not had much hold in the mobile space until now.
-God Ginrai
Oh come on, you know he didn't mean that. Stop trying to twist his words.So - you think that any ARM CPU, regardless of technology, availability, driver support, performance per watt is favorable regardless of competition?
No room for rational reason, facts, options or alternatives.
-God Ginrai