u dont listen do u? i asked 4 a absoloute beginners tutorial to porting a game fully, from beginnin 2 end.
take le source, run le compila, link les libraries, create le pnd. u begin with 'take' and end up with a 'pnd'. it's dat simple.
u dont listen do u? i asked 4 a absoloute beginners tutorial to porting a game fully, from beginnin 2 end.
this is an excellent object lesson for where a Pandora would beat a phone.
And how rxactly do I do all those things?
do you think it would be easier to write a game from scratch if im a noob than to port one?
I'm not so sure (about the "No" bit anyway!).do you think it would be easier to write a game from scratch if im a noob than to port one?
No, and that you even ask this question shows you're probably not ready to do either.
I'm not so sure (about the "No" bit anyway!).
I've written hundreds of games over the years from scratch, but I wouldn't have a clue how to port one. (Yes, I know there are tuts available).I suppose "ease" is based on your motivation and volition really. Depends what you actually want to achieve.
All hail milkshake, creator of the great Pandora repo. <-- click here
He has implemented a "donate to the preorder fund" option for the repo.
If you're not asking donations for yourself, please go into your repo settings and select that option.