Yeah, very likely it will not be working either under apkenv, as far as I understand how it works.If an apk does not run correctly under Pandora Android does that mean that it is going to be impossible to run that particular apk on Pandora with apkenv?
YesDoes this mean special cases will need to be prepared for every game and every version thereof, or is it simply early days?
correct, Pandoras apkenv relies on some libs that notaz build for his android releaseYeah, very likely it will not be working either under apkenv, as far as I understand how it works.If an apk does not run correctly under Pandora Android does that mean that it is going to be impossible to run that particular apk on Pandora with apkenv?
didnt have time to do anything the last 3 days, but i was working on world of goo already.Crow-riot, why dont you do a poll to confirm what are the top games to be supported next ?
Plant vs Zombie, WOrld of Goo, etc... since you obviously cannot do all at the same time, it's probably better if you have some clear targets
Well, I'm a bit uneasy doing Super Hexagon, because we've native port of VVVVVV and well I think it'd be better first to ask the author about doing that.What chance of getting the rather awesome Super Hexagon working with this? Tried under Pandora Android and it seemed to play fine but was missing all text, rather odd really.
If an apk does not run correctly under Pandora Android does that mean that it is going to be impossible to run that particular apk on Pandora with apkenv?
Minecraft Pocket Edition is made with Unity and that segfaults when used with apkenv. I'm trying an alternative way to get unity working, though.Minecraft Pocket Edition 0.5.0 is a must. Since I own it, I'll test it and will post later.
hm seems it can't open the GLES context. has nothing to do with the games itself but the inability to create the required GLES stuff. no idea what is causing this, though. can you try with xfce please?I get the following error in pndrun*.out:
ERROR: data->eglDisplay==EGL_NO_DISPLAY at pandora/platform.c(151)
I tried Fruit Ninja and Angry Birds (with the correct version number), both of them just give the error and nothing happens (I just get the launcher menu again after a few seconds).
I'm using OpenBox and it could be that I have a slightly different install than the normal SZ (I did an SD install and I've been installing some extra stuff).
thanks for pointing this out. i'll build against the 1.4 versions then.Turns out my /usr/lib/libEGL.so and several other symlinks to libs pointed to the newer 1.6 version and not the 1.4 version (which is the one included in SZ). I changed all the symlinks to point to the 1.4 version instead, had to reboot for some reason, and now it works also on my SD install.
Maybe you could make apkenv link explicitly to the 1.4 version, because it doesn't seem to work with the 1.6 (I guess those libraries are not backwards-compatible, which also explains why the old ones were still there)
Please don't, when we upgrade to newer drivers (if ever), the app will break. The reason it did not work for you is because you can't mix any libs and kernel drivers.Maybe you could make apkenv link explicitly to the 1.4 version, because it doesn't seem to work with the 1.6 (I guess those libraries are not backwards-compatible, which also explains why the old ones were still there)
Please don't, when we upgrade to newer drivers (if ever), the app will break. The reason it did not work for you is because you can't mix any libs and kernel drivers.Maybe you could make apkenv link explicitly to the 1.4 version, because it doesn't seem to work with the 1.6 (I guess those libraries are not backwards-compatible, which also explains why the old ones were still there)