Fzero
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- Mar 9, 2010
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The folks we spoke with who have dev kits are still running the headset on Galaxy S4 phones, and we're told it's a shockingly good experience.
ED needs to get in on this.The partnership gives Oculus access to Samsung's new OLED screen tech, assumed to be 1440p
That is very strange. A lot of the research that went into the OR was figuring out the optics so that when you are using it your eyes are focused exactly the same as they would be on a real object: when you look at a 3D object 10 feet away in virtual space it is supposed to be setup in such a way that your eyes do real world focusing 10 feet in front of you. It's not a perfect system, of course, because everyone's eyes are different: a couple mm wider and your focus is a little bit off, but 10 minutes is a much shorter time than it should be.There's a few reasons you may be experiencing eye strain. The first one that we can honestly hope is that it's all in your head: you expect there to be eye strain so your brain manufactures it. There's nothing wrong with that, nothing wrong with you if that's the case, it's well documented about how awesome our brains are at creating artificial sensations to match our expectations, and you are certainly not alone. This is the best hope if you want to use the OR because it means there isn't actually anything wrong with your eyes or the OR, you just need to remind yourself that there isn't any eye strain, and eventually your brain will figure it out. Brains are awesome like that. Also delicious.I've never heard of this problem before, so this likely will not affect anyone here, but I just figured that I'd share in case someone finds it useful.
I do wonder about something: The lenses in OR are static, in the sense they won't change in response to changing 3D objects. Meaning that the eye's lenses will need to focus at some virtual screen some distance away.tl;dr future reader edition: Oculus put a lot of research into minimizing eye strain and you should have no problem unless you wear really high prescription glasses or your eyes are set apart very differently from average.
That is very strange. A lot of the research that went into the OR was figuring out the optics so that when you are using it your eyes are focused exactly the same as they would be on a real object: when you look at a 3D object 10 feet away in virtual space it is supposed to be setup in such a way that your eyes do real world focusing 10 feet in front of you. It's not a perfect system, of course, because everyone's eyes are different: a couple mm wider and your focus is a little bit off, but 10 minutes is a much shorter time than it should be.I've never heard of this problem before, so this likely will not affect anyone here, but I just figured that I'd share in case someone finds it useful.
It'd be a whole new paradigm in movie making. Frequently angle shots are important, keep you from seeing something until just the right moment or whatever. If the viewer is completely free to just walk around the scene there's nothing to stop them from seeing some crucial piece of evidence. Movie makers would need to come up with new techniques for mood setting that doesn't involve camera angles.Watching real 3D movies (filmed with stereo cameras/rendered in stereo) with this without some virtual cinema room may be sweet
Very impressive. I also like this short "Spirited Away" boiler room scene, imagine the entire bathing house from the movie in 3D.More head candy, in the same vein as being able to explore game worlds that only previously existed in flat 2D (e.g. Zelda VR), here comes somebody on a mission to fully recreate scenes from Studio Ghibli animations -
http://redofpaw.wordpress.com/2014/05/27/my-neighbour-totoro-vr-bus-stop-scene-complete/
Built in Unity, they have several all done and ready to download, this latest one from 'My Neighbour Totoro' should be up shortly, but you can see someone give a slightly unfinished version a spin here:
https://www.youtube.com/embed/tjrwcKa6rxM?feature=oembed
That's some very serious competition to those old theme park boat rides there!