Tobriand
Well-Known Member
Fantastic game, as ever. Thought of a really nice addition if you guys are willing to put in quite a few extra coding hours, though. Here it is:
We're already uploading our stats to the web as a community - so why not make it more than a list competition - why not let us simulate PvP battles? How would you do that over insane distances and with no net connection, you ask?
Answer: Rig it.
Basically, if you track, say, the approximate strength that someone is over, say, the last 10 levels they've played (it's unfair to use much before that since people do get stronger after all), the types of move they tend to perform, average combo size etc. then you could theoretically create a battle-character from those stats by rigging the board to be good for the sorts of moves that person tends to prefer and setting the AI to perform those moves.
In other words, we could go to the W&W website, log in, and challenge anyone on the leaderboard by downloading their characterfile and playing against it. Not quite as good as playing in person, but if it were done right you ought to end up with an identical skill level.
Not sure quite how hard it'd be to program, but it'd be cool to actually have everyone see eachothers' sprites and play against as many different playstyles as there are under the sun.
And to play against the best players and find out just how badly they'd have whooped you if you could really compete with them lol!
We're already uploading our stats to the web as a community - so why not make it more than a list competition - why not let us simulate PvP battles? How would you do that over insane distances and with no net connection, you ask?
Answer: Rig it.
Basically, if you track, say, the approximate strength that someone is over, say, the last 10 levels they've played (it's unfair to use much before that since people do get stronger after all), the types of move they tend to perform, average combo size etc. then you could theoretically create a battle-character from those stats by rigging the board to be good for the sorts of moves that person tends to prefer and setting the AI to perform those moves.
In other words, we could go to the W&W website, log in, and challenge anyone on the leaderboard by downloading their characterfile and playing against it. Not quite as good as playing in person, but if it were done right you ought to end up with an identical skill level.
Not sure quite how hard it'd be to program, but it'd be cool to actually have everyone see eachothers' sprites and play against as many different playstyles as there are under the sun.
And to play against the best players and find out just how badly they'd have whooped you if you could really compete with them lol!