6. What will the Pyra be like?
- State-of-the Art CPU, LCD and speakers
- New accurate nubs that won't wear out (magnets)
- Backlit keyboard
- Robust and better looking case
- Improved connectivity (wifi, 3G/UMTS (optional), USB Ports, HDMI port)
- More RAM and internal storage (for standard GNU inux OS)
Still an analog audio wheel (and the good audio circuit)
a) The SoC
Texas Instruments OMAP5432:
- 2x Cortex-A15 (up to 1,7 GHZ each)
- 2x Cortex-M4 CPU
- PowerVR SGX544-MP2
- Vivante GC320 2D Accelerator
- DSP, NEON
- probably 2GB RAM
b ) The LCD
Most probably an LG 5'' 1080p display
- Full HD (1920x1080)
- Fast response time (20ms)
- Same display as in the Google Nexus 5
- High resolution could be used to accurately simulate a CRT monitor (ideal for emulation of classic games)
c) Gaming Controls, LEDs and keyboard
- New analog controls. using a magnet (a lot more accurate & don't wear out)
- DPAD, 4 Shoulder buttons, most probably 6 face buttons
- Power button with RGB LED (can be used i.e. for showing remaining battery)
- Backlit keyboard (brightness can be adjusted)
- Two more RGB LEDS (i.e. showing SD Card access, etc.)
d) Connectivity
- Improved Wifi (802.11 a/b/g/n) (not yet 100% fixed)
- Bluetooth
- Optional UMTS I 36 for mobile internet (or phone functions) and GPS
- HDMI out to connect it to standard flatscreens
- Full USB Host Port (with Hub included)
- MicroUSB Port (OTG)
- 2 SDXC Card Slots
- Headset port
e) Battery
- The same battery as with the Pandora will be used
- Pandora users can get batteries in the future
- Pandora users can use their batteries in the Pyra
- Case will be improved so that the battery will fit better than before
- Battery life should be the same (maybe even more) for the same tasks, but decrease when doing CPU-intense tasks
f) Case
Case will be completely redesigned and produced by a company in Europe (Form Action, Greece)
- Designer knows the specifications and tolerances of their machine
- Faster turnaround times (especially important with prototyping)
- Easier communication (language, distance)
- Higher quality of the case!
- Power-on-to-slide replaced by Power button on keyboard. ( No lock? )
g) Production at a reliable company
Production and assembly will happen at Global Components, Germany
- They are successfully producing the Pandora since 2012
- Fast, flexible and reliable
- Just a couple of minutes away from the PCB designer
h) The OS
Not 100% fixed yet, but most probably Debian will be used
- Repository for optimized Pyra packages
- Standard Debian repository for standard software
PND System or similar will be kept as well
- Easy handling of large games and packages on your SD Cards
- No data loss of games, gamedata, gamesaves, etc. on system crash
- Easy to handle for devs to upload it to the repository
- Cards can be simply be put into a different system and be used right away
j) The Team
Michael Mrozek (aka EvilDragon)
Main guy behind the Pyra
- One of the founding members of the OpenPandora team
- Original job: Taking care of the community. Since 2012: Managing everything Pandora-Related
- Experienced with manufacturing and production
Dr. Nikolaus Schaller
Hardware Designer
- Doing electronics designs for years
- Has worked for Siemens and is now running his own company
- Experienced with both hardware design and Linux
- Designed the PCBs for other Opensource hardware projects Iike the GTAO4 and the Neo9OO
Grazvydas Ignotas (aka Notaz)
Helpingwith drivers and software
- Was already helping to debug the Pandora hardware
- Improved and optimized drivers, kernel and software for
the Pandora
- Longtime respected member of the community
M. Fatih KILIC
Sourcing Parts
- One of the founding members of the OpenPandora team
- Experienced with Asian companies and sourcing parts and manufacturers (we. carry cases, AC Adaptors. etc.
other community members (like skeezix, sebt3, Djwillis, ptitseb, Iunixbochs, etc.)
* Used ksnapshot and tesseract to put the life stream presentation to txt.