Sounds like a great reason not to pay attention to anymore TINCs-related posts. Darn.'Butterman' said:It's not open-source either .
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Sounds like a great reason not to pay attention to anymore TINCs-related posts. Darn.'Butterman' said:It's not open-source either .
Absolutely. Your hard work, your decision. If the idea is to prevent cheating, I am all for it, but closed source doesn't seem to prevent cheating. UT2004 is a great example. I have pretty much moved to OpenArena and Nexuiz. The downside of closed source is that I get hooked on it and the lone developer decides to move on to something else and abandons the game. Oh well, as I said I respect your contribution and you certainly can choose whatever model you like. Good luck.'Butterman' said:Suit yourself. I made the decision at the start of development not to. That said, I'm in the process of releasing modular parts of its code. The model format and the networking abstraction for now.
'lingenfr' said:Sounds like a great reason not to pay attention to anymore TINCs-related posts. Darn.'Butterman' said:It's not open-source either .
You're going to ignore a great looking game just because it's not open source? Alright. well, don't expect to play many of the emulators that will be popping up...
Eolair said:People who want open source should go code something themselves
Wait... what?
What's the point of open source if you can't take someone else's code?
That doesn't make any sense whatsoever
Still, I see why you would want to keep this closed source: to keep cheaters away, as you said (let's for one minute not think about what can be done with the simple netcat and TCP filters etc).
Because I see no other reason, if the game is free and all (except to maybe make life harder for people who want to make similar FPSs).
Monkey'Butterman' said:P.S : Chickens.
'B-ZaR' said:
'Butterman' said:'B-ZaR' said:
'lulzfish' said:'Butterman' said:'B-ZaR' said:Monkey'Butterman' said:P.S : Chickens.
Giraffe.
Ibex.
Cheese.
C-C-COMBO BREAKER