Exophase
Nothing good will ever come of Exophase.
Personally, I wouldn't want a six button layout to compromise the functionality of the Pandora-like four main buttons even slightly, and I think making them smaller does this. The use cases for four buttons dwarf those for six. I also don't think that the nubs should be moved more inwards because they're already not that accessible.
I actually prefer Yoyobuae's first suggestion. The upper left button in ED's standard design looks harder to press. Yoyobuae's is a closer compromise to getting the Sega-like pattern. Yes it makes one button combination harder than it would with Sega's but I really doubt games using those buttons rely on that combination very much.
I actually prefer Yoyobuae's first suggestion. The upper left button in ED's standard design looks harder to press. Yoyobuae's is a closer compromise to getting the Sega-like pattern. Yes it makes one button combination harder than it would with Sega's but I really doubt games using those buttons rely on that combination very much.
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