Yeah, you're right, it seems to not accept that low value.I don't care if there's no sound at all if it means I can play on the go!
[doublepost=1526190265][/doublepost]Hmm, it seems like 8KHz is an unsupported sample rate for XNA apps, or at least this one. I'll have to just get a cheap flash drive to use for swap!
Also, I tried to convert to 8 bits values (it's supported by the xwb format), but it seems MonoGame doesn't recognise 8bits and still play like if it was 16bits...
I have again modified the resample tool to be able to change long sound by 1 sec silence.
I'll probably repackage the PND to remove that 8kHz option and add the ability to remove sound longer than 30 sec or longer than 180 sec (or not remove anything of course).
The "30sec" option should allow you to play without swapfile (but without any music). I haven't tried the 180sec option yet (there are a few music that long).
So, build 04 is on the repo. The 8kHz option is gone, and a new one to remove bigger file is there.
When removing "> 30 sec" files, the CC without swapfile is able to launch it! Of course, in that case you have no music (and probably a few sound too)
- Removed 8kHz option in resample tool (game don't accept that)
- Added option to remove biggest sounds
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