commercial

  1. ptitSeb

    Release Hyperspace Delivery Boy Demo

    Here is the Demo of Hyperspace Delivery Boy The PND use box86 to run. This is the x86 Linux version from LinuxGamePublishing. I know that demo can also be played with SCUMMVM, but I think it's interresting to have the version also running "natively". It use SDL and the speed is good. History...
  2. ptitSeb

    Release Chicken Invaders 3: Revenge of the Yolk Demo

    Here is the demo of Chicken Invaders 3: Revenge of the Yolk, a casual shoot'em up from InterAction. The game use box86 and gl4es. It is pretty smooth, (but there are some ocasionnal micro-freeze when showing some effect for the first time). It use GLES1.1 backend and should work on all model...
  3. ptitSeb

    Release Shogo - Demo

    Here is the Demo of Shogo: Mobile Armor Division from Hyperion software The game use box86 and gl4es. It seems pretty smooth on a Gigahertz model. Go to configure to setup a good keymap. History log ========= Build 02 ----------- Repackage with nub setup for FPS Build 01 ----------- Initial...
  4. ptitSeb

    Release SimCity 3000 Unlimited Demo

    Here is the demo of SimCity 3000 Unlimited. This version use box86, and is simply the linux version from Loki pacakged as a PND. History log ========= Build 01 ----------- Initial build
  5. ptitSeb

    Release Chicken Invaders: The Next Wave Demo

    Here is the Demo of Chicken Invaders: The Next Wave, a casual shoot'm up from InterAction The game use box86 and gl4es. It should be fast on all Pandora model, and run with all SGX driver version (it use GLES1.1 backend). History log ========= Build 01 ----------- Initial build
  6. ptitSeb

    Release Robin Hood Demo

    Here is the Demo of Robin Hood: The Legend of Sherwood The demo use box86 and notaz's SDL to downscale 800x600. Speed seems correct,a t least on Gigahertz model. History log ========= Build 01 ----------- Initial build
  7. ptitSeb

    Release Heretic 2 Demo

    Here is the demo of Heretic 2 The demo is the original x86 linux version by Loki, patched to handle 800x480 "widescreen" pandora screen. It use box86 and gl4es and is really playable, at least on a gigahertz model. Note that keymap is not changed and should probably be modified to be more...
  8. ptitSeb

    Release Eric's Ultimate Solitaire Demo

    Here is Eric's Ultimate Solitaire Demo, a demo of a commercial card game. The game is the original Linux x86 version from Loki. It use box86 to run. The game use old gtk-1.2 lib (emulated x86 version here), and is a bit tall if you are using X11, but is perfectly playable. History log...
  9. ptitSeb

    Release Descent 3 Demo

    Here is the demo of Descent 3 for Linux This demo is the original Linux x86 Loki version. It use box86 and gl4es to run. You will need to configure the keymap to enjoy it. History log ========= Build 01 ----------- Initial build
  10. ptitSeb

    Release Julius

    Here is Julius, an open source re-implementation of Caesar III You'll need the data of the original game to play this one. Not much to say, it was a simple compile'n package job here. It use SDL2 & gl4es. History log ========= Build 01 ----------- Initial build
  11. ptitSeb

    Release Airline Tycoon Deluxe

    Here is a Launcher for Airline Tycoon Deluxe This is just a launcher for the Linux version of the game, so you'll need to have the original game. Either put the gog shell script installer in appdata/atdeluxe (it will be detected and data autoextracted is name is gog_airline_tycoon_deluxe_*.sh)...
  12. ptitSeb

    Release OpenLara

    Here is OpenLara, an open source recreation of the Tomb Raider 1, 2 and 3 Engine. (GLES2 version screenshot) This build use GL4ES (there is GLES2 port, but not using Linux, so this was the faster way to port it). The audio backend is using OSS (again, that was the easier and faster way to...
  13. ptitSeb

    FNA Games on ARM board (i.e. play FEZ, Stardew Valley, Bastion... on Odroid/OrangePI/RPi)

    I have published an article on ODroid magazine on how to run FNA games on Odroid boards. It's basically the method I used to publish PND of Stardew Valley or Hammerwatch on the Pandora, but generalized. I tried on many games, and most works. There are a few that still doesn't work (Transistor...
  14. ptitSeb

    Release Blocks That Matter

    Here is a launcher for Blocks That Matter The game use Java and OpenGL (so using gl4es). You will need Java installed on your Pandora, and the data from a full installation of the game to play this. Simply copy all files from a Steam/HB/GoG installation (Linux or Window should work, but I...
  15. ptitSeb

    Release Puzzle Bots

    Here is Puzzle Bots, a launcher for the commercial Point&click puzzle game Puzzle Bots. This a just a launcher, so you'll need data from the full game to play this. Simply copy the whole data from a Steam install in appdata/puzzlebots Game is using AGS, so this is just AGS running the game...
  16. ptitSeb

    Release Stardew Valley launcher

    Here is Stardew Valley launcher. Stardew Valley use mono, so you'll need the monort PND somewhere on your pandora. The game OpenGL, so here using gl4es. The game use shaders and some large textures and a lot of memory. You need data from the Linux full version of the game. It can be from Steam...
  17. ptitSeb

    Release FreeGish

    Here is FreeGish, a physics based arcade game. This version of Gish used gl4es and has all lightning effect. It comes with the "FreeGish" dataset, but it can also used the full Gish data. You will have a question at first launch if you want to extract FreeGish data if no data are found. To use...
  18. ptitSeb

    Release Might & Magic Heroes 2

    Here is Free Heroes 2, an engine that let you play the classic Might & Magic Heroes 2 This version is almost vanilla, with just some changes to have good speed on the Pandora. You need the Datas from a full version to play this one. You need to put all *.AGG files from DATA folder inside...
  19. ptitSeb

    Release Strange Adventures in Infinite Space

    Here is Strange Adventures in Infinite Space, a space roguelike with fast & short gameplay. Strange Adventures in Infinite Space, or SAIS, is initialy a commercial game. The engine have been opensourced in 2005 and the Data are now free too. The game use quite small fonts, but it feature a...
  20. ptitSeb

    Release Vangers

    Here is Vangers, a mix between Sandbox RPG and Racing games. This game sis from 1998, and is still commercial, only the Engine is opensource. So you need the data from the full game to play it (it can be found on Steam of GoG). If you have the GoG version, the data can be automatically...
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