Pickle
Mega GP Mania
quake 1 was at 800x480 too.
I think 600 Mhz and 110 Mhz is the sweet stop right now. Its apparent the SGX is the bottleneck. Thats not too much of an overclock on the cortex.
As for Neon ive been using the code sourcery 2008q3, which sounds like it needs a major update. Its sounds like I was lucky to even get it running with no errors. I think some improvements here could help a lot. Its sounds like on the symbian phones (where nanogl comes from) the vfp helps a lot. The nanogl author said the highest fps he saw was 40 fps.
I think 600 Mhz and 110 Mhz is the sweet stop right now. Its apparent the SGX is the bottleneck. Thats not too much of an overclock on the cortex.
As for Neon ive been using the code sourcery 2008q3, which sounds like it needs a major update. Its sounds like I was lucky to even get it running with no errors. I think some improvements here could help a lot. Its sounds like on the symbian phones (where nanogl comes from) the vfp helps a lot. The nanogl author said the highest fps he saw was 40 fps.