Squidge posted on Jul 7 2005 at 07:33 PM said:
Basically, the less drawing that has to be done, the faster it'll go. So if the hardware is just taking a 2d image and throwing it on the screen, it'll be a lot quicker than trying to parse and render a 3d scene.
The Problem with 3D Chip Support is, that noone would use it for his emulator. All Emulators out, are based on already existsing Sourcecode. And if an Emulator would use 3D, it must be openGL, for easy porting. But have a look to the PS2, the Console comes with a fast CPU, and a good 3D chip, but there is no N64 Emulator for it. There is also no Emulator out, that would benefit from the 3D chip. So whats the point here ? Noone would/can port a (any 3D emulator here) to a new/unknown 3D chip. There is a nice 3D chip in the PSP, but there is no doc how to programm this thing, and we will never see a PSX or N64 Emu on an PSP. Fot PSx emulation all 3D stuf can be made in Software. Bleem runs pretty well on an 300Mhz old PC, in Software Rendering. I think the Ninja only gets a Chance, if it is Cheap, and powerfull. But this means we must keep the Hardware simple.
Gizmondo, 3D, but small display, 300$
PSP, 3D, 333Mhz, cool device..., But Sony will do everything to stop running Homebrew on this thing. (250$)
Zodiac, cool, but not so powerfull(200Mhz) in 2D or 3D, and this thing is expensive.
So what is missing here, a cheap thing... (~150$) And powerfull, 400Mhz, and Software overclocking up to 533Mhz !!!!
If you want 3D (never supported by Homebrew devvers), get a PSP, giz, or zod.
If you want a lot RAM -> Touchscreen ->W-lan, have a look at the PDA section. But be warned a PDA is expensive too. (350$ is nothing for a medium good device)
Its like VHS, Video2000,Betamax. Or more like C64, and Atari XL/XE. Not the Best device will win, the cheapest will. And in this case is the Cheapest also the most powerfull for 2D Homebrew.
just my 2c