Well, with 2D gravity as opposed to 1D. Ooh boy is it satisfying when you guess the mass (space curvature) of the intervening asteroids and score a long range hit!It is 2D, but perhaps not in the way you're thinking. It uses a lot of scaling and a hell of lot of rotation functions, so I guess that's actually using GL/es rendering for speed. Might have a few dependencies on other work being done therefore, so maybe a day 2-months(tm) rather than a day 1.
FWIW, I consider if to be Worms with gravity, but I don't know this game Angry Birds Space.
Was fun with 3 or more players, so maybe we can get a game together someday.