Since it looks like we may be actually getting close to a final release to the prototype pre-pre-orders, I thought I would look around and consider what is available for day 0.
https://pyra-handheld.com/repo/apps
Good start, but needs more cowbell. The 19 apps listed misses some Pandora classics. So, I started thinking about some of the games I had spent the most time with on my Pandora. Who needs to do what to get these up and running on the Pyra?
Audacious (In Debian repository - should just be an, "#apt install audacious" away, right? So, things like that should, "just happen."
But, what about those that won't? The repo has 19 custom ports (largely thanks to
@ptitSeb and
@sebt3 and
@TrashyMG). I can think of a few 'must haves' that are missing though.
Super Geometry Dust
https://pyra-handheld.com/boards/threads/super-geometry-dust.55772/
Made by forum member
@wermy. Last seen on these boards in August of 2014.
I would love to see this dual nub oriented game brought forward to the Pyra. Hope it can happen.
Vulture's Eye
https://pyra-handheld.com/boards/threads/vultures-eye-port.62174/
Ported by forum member
@keek. Last seen on these boards in June of 2016.
This is an isometric tile interface coupled with the otherwise character based Nethack. It is highly engrossing and is low CPU enough that the Pandora could play it for -hours and hours- without impacting the battery.
So, using the listing format from those two, what did you love playing/using on the Pandora that is not in the Debian repository and should be resurrected onto the Pyra?
It is strangely feeling like 2 Months is becoming a real possibility.