joshwaan2k said:
Zodttd
Just wondering mate, it's proberly been discussed before anyways. With you first video of FF7 it ran crazy fast 200 FPS you say. Now your last video run FF7 quite slow, could be your camera to.
Now is this because you had sound applied this time around and the rotation of the screen and all that?
The software rotation is probably to blame. If i remember correctly, now its upscaling, and rotating ( unnecessarily ) the image.
I need to admit, i never expected the second movie to be so much slower. If the upscaling, and rotating is taking a huge chunk off the cpu, that might explain it. Here a comment from zodttd in the youtube section: "My rotation code is VERY slow. Gaining about 1/3rd more speed is within reach without the need for it.".
To conclude, the difference between the old, and the new video:
- Screen rotation now going on. Aka, 1/3th of the speed because of the rotation alone.
- Sound enabled now. So that means less cycles for the CPU to burn. This can be improved in the future ( in theory ) by offloading the sound to the hardware, instead of the software
- Screen upscaling going on. Don't remember any info about it, if he's using the DSP or not. I'm assuming not seeing as all the movies of emulators are all run in pure software mode on the CPU.
- L2 cache enabled? Or still disabled?
The 200fps claim was when the Pandora was OC'ed to 900Mhz, and its save to assume that the new movies are made at 500 or 600Mhz clock. Lets assume that the OC had a 1/3 advantage in speed. 200fps peak -> 133fps peak. Drop another 1/3 the because of rotation( or more ). 133fps -> 88fps left. Then you got upscaling, and sound... Remember, those number are based on a
peak value zodttd got only once during the testing. It was not a average fps score.
Well, a month to go, and we will see in person