I am not trying to say the Pandora team was better (but the Pyra team obviously is
), but not everyone looks at things the same way, and PGS and GPD may feel that having keyboard keys on the gamepad is inferior. I am in favor of it on a handheld since it gives more space in the keyboard area for keys, but I kinda get it. It may be helpful for those that are slow to adapt mentally to new things, as it more closely resembles a desktop keyboard. That mostly applies to the Win, I guess, as I have no clue whatthe person/people making the PGS keyboard layout where thinking/smoking/drinking. I am still having a hard time figuring out who the PGS keyboard was made for. I still voted for keyboard instead of a second screen, but I prefer the ancient way of having physical controls, especially on a device that has a selling point of adding physical controls (but this just proves I am old, I guess).
I know ED and others may not like it, but I would rather have more competitors in the gaming palmtop market. Pyra wins for me for being designed for Linux and being more open and libre, but also for the things ED added (modular design, sustainability, and trying to be generally more responsible, which all are lesser concerns of mine, but ED at least makes an effort). I won't be switching over to another company's products unless ED moves away from things like this, as he has been loyal to the community, and that says A LOT to me, so I will be loyal to him, but I would like to have other options in case I need to look elsewhere for future devices. As much as it pains me to say it, PGS is closer to what I would be looking for than the Win since it is designed with smartphone functionality in mind. Now it just needs to materialize and not implode.
Tangents, sorry...