Widget9k
Still Fresh
- Joined
- Mar 10, 2011
- Messages
- 16
There are a lot of RPG engines, but I have to finish deciding how I want my game to look. As it stands, I'm not actually thinking of your regular 2D tile based world, and as such, that'll make a lot of engines require a lot of modifications. So I'm going to try this weekend to develop a prototype for the "view" I'm going for, but if it's too complicated for me, I might drop back to 2D tiles.
How about even collaboration with Stephane Hockenhull on the BetaBlockQuest engine from the Rebirth Comp?