plopperz
Huh?
Worth a try.emil10001 said:I'm wondering if it'd be worth it/possible to recruit said artists from the blender forums or something, if necessary.
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Worth a try.emil10001 said:I'm wondering if it'd be worth it/possible to recruit said artists from the blender forums or something, if necessary.
What language would you guys be using?emil10001 said:Yea, I was mostly using blender as an example. I did go onto their forums, and noticed the same things that you pointed out, that they have their own engine, and that it might be difficult to recruit there. I'm sure that there are other places we could look for artists as well.
One thing that we do have going for us is an interesting and fun idea that people will be interested in working on. Something that we'll need to consider if we're looking for people outside of this community is that it might be difficult to get people to develop a game that they'll never be able to play, if they aren't interested in the Pandora. So, we might need to open it up for PCs as well.
Cool, count me in. I have some A.I ideas I have been wanting to try for a little while now.PlopperZ said:According to BenT, probably C/C++
Rangoth the Quasi-Evil said:Cool, count me in. I have some A.I ideas I have been wanting to try for a little while now.PlopperZ said:According to BenT, probably C/C++
Great! I've been longing for a game with half-decent AI.
BenT said:Are there any artists available?
--BenT