Definition of Developers: Well, I consider anyone involved in the "development" of the game a "developer", but I do get your point. The term is generally applied to us code monkeys only.
Desired Developers: An indie game ideally needs five types of developers to get of the ground: an artist, a coder, a mapper, a scripter, and a sound guy (though the last two tend not to be needed for a little while). So far we have a coder (myself), we are lacking artists, mappers, scripters, and sound guys/musicians.
Note, without AT LEAST an artist and a mapper - this project is going nowhere (at least not with me at the helm). I'm not interested in a simple Quake Mod, nor without an artist is this even likely.
I may sound like I'm "killing" the project before it gets off the ground, but all I'm being is realistic.
--BenT