Vimacs
Don't be evil!
ehm "ports require sourcecode"!
Yuglooc posted on Jul 28 2005 at 12:28 PM said:Sheng posted on Jul 28 2005 at 12:23 PM said:abit confused after the last post...
About what?
the high end for you gp is 133mhz, evrything else is overclocking, and i bet you will also be able to overclock the new one.onionfrog posted on Jul 28 2005 at 02:37 PM said:I'm gonna have to wait and see how this fares...
If a scene for it happens and theres enough new emulators and stuff for it... I'll prolly get one... But im not gonna jump the gun and get one soon, before any dev has been able to make anything for it...
If 250 is the high end of the clockspeed on the processor.. I'm dissapointer... My gp32 can already go to 200 Mhz...
Vimacs posted on Jul 28 2005 at 12:30 PM said:ehm "ports require sourcecode"!
yes, q2, but not hl...abigsmurf posted on Jul 28 2005 at 02:45 PM said:Vimacs posted on Jul 28 2005 at 12:30 PM said:ehm "ports require sourcecode"!
Q2 is open source now so a port is feasible. Q2 also has a software mode which will be handy for porting
Thank you for your nice comment on gpx2.
Regarding the wireless capability we are going to make it for gpx2 successor.
Have a good day!^^
Well not if the gpx2's sdk is implemented properly then graphics hardware processing should be realatively easylek posted on Jul 28 2005 at 12:40 PM said:I think the "CPU which has 2D accelerator" actually refers to the 940T core, granted the way they word it on the GPX2 site *could* make it sound like a seperate 2D accelerator CPU but I don't think that is the case. People also need to find out what the processing core's themselves are capable of instead of making wild claims as to what Mhz the GPX2 will clock to <_<
Having two cores would be nice for some emulation as the 2nd core could offload some processing, however this will be harder to code for than one core (a la GP32). Existing GP32 emulators could be ported relatively easily depending on how the whole firmware/Linux OS thing is implemented. I expect that to get the significant speed boosts people are looking for would require using the 2nd core as well though, which means a lot of changes to code (presuming the 2nd core even turns out to be that useful).
No I'm guessing they just mean version 2 of the GPX2 like the BLU is version 2 of the GP32Mark posted on Jul 28 2005 at 01:00 PM said:Right, so when they say:
Thank you for your nice comment on gpx2.
Regarding the wireless capability we are going to make it for gpx2 successor.
Have a good day!^^
Does that mean for the GpX3, as Trooper already said, or a simple mistake in English meaning they are looking into it for this version?
Or is the successor actually the XGP, and even though two different GamePark's are handling it, they are both working together on each one?
chris_r posted on Jul 28 2005 at 01:06 PM said:No I'm guessing they just mean version 2 of the GPX2 like the BLU is version 2 of the GP32Mark posted on Jul 28 2005 at 01:00 PM said:Right, so when they say:
Thank you for your nice comment on gpx2.
Regarding the wireless capability we are going to make it for gpx2 successor.
Have a good day!^^
Does that mean for the GpX3, as Trooper already said, or a simple mistake in English meaning they are looking into it for this version?
Or is the successor actually the XGP, and even though two different GamePark's are handling it, they are both working together on each one?
chris_r posted on Jul 28 2005 at 02:06 PM said:No I'm guessing they just mean version 2 of the GPX2 like the BLU is version 2 of the GP32Mark posted on Jul 28 2005 at 01:00 PM said:Right, so when they say:
Thank you for your nice comment on gpx2.
Regarding the wireless capability we are going to make it for gpx2 successor.
Have a good day!^^
Does that mean for the GpX3, as Trooper already said, or a simple mistake in English meaning they are looking into it for this version?
Or is the successor actually the XGP, and even though two different GamePark's are handling it, they are both working together on each one?
But existing code, such as emulators that have portions of code that are written in assembler, will need major re-writes to take advantage of the 2nd core. Even if the GPX2 SDK is written around the 2nd core, existing code will still have to be majorly re-written to take advantage of the new and different SDK. SDL will itself have to be ported to the GPX2 to take advantage of the new hardware. A single core ARM CPU that was faster wouldn't have had anywhere near as many problems in porting existing GP32 code.chris_r posted on Jul 28 2005 at 01:03 PM said:Well not if the gpx2's sdk is implemented properly then graphics hardware processing should be realatively easy
For example is SDL (the only game library i know how to program in) enable hardware acceleration as opposed to software emulation takes a few lines at maximum and 1 word at minimum