Gpx2 Unvailed!!


Personally, I'd wait to see what the specs are for the Gamepark console, before wasting money on this one and then regretting it.
 
A600 posted on Jul 28 2005 at 10:14 AM said:
This is the chip of the GPX2

Data Sheet

What do you think, Squidge?
Yes that is almost certain.
And really really sucks.

(Bangs head on the ground)

*I bet they didn't expect people to ask about improving the CPU. I bet.
I bet that it has been too long to make any changes now.
 
Last edited by a moderator:
Looks good, but I think I'm going to stick with the XGP (Or whatever the GamePark one is supposed to be) since I won't have to risk not having a powerful enough device for SNES and what not. I'm going to have $500 to blow next summer, so I should be able to get one of these two devices and hopefully we'll see some awesome emulators (SNES, GBA, and Neo-Geo are my hopes).

EDIT: So, somewhere in these 29 pages (Geez, it was like only 4 or 5 pages this morning) it was mentioned that it won't be backwards compatible?
 
Azure posted on Jul 28 2005 at 11:29 AM said:
EDIT: So, somewhere in these 29 pages (Geez, it was like only 4 or 5 pages this morning) it was mentioned that it won't be backwards compatible?

Yes, it's true :(

hello, Thank you for your nice comment on gpx2.
We are planning to make options to choose bigger ram.
What do you exactly mean "digital pad"?
And unfortunately Gpx2 will not run Gp32 software
Thank you again,,^^
 
Last edited by a moderator:
it is easy to get disappointed around here at the moment and i'm gonna have to blame davec for spreading his evil karma on us all.

DAMN YOU, DAMN UUUUUUUUUUUUU DAVEC!!!!!!!!!!!!!!!!!!
 
What I don't understand is why they say:

Enjoy Games with GPX2 now!
CPU which has 2D accelerator enables you enjoy games anytime anywhere. Meet the exclusive GPX2 games along with abundant emulators such as MAME, SNES, Genesis, PC Engine etc

if isn't compatible with the GP32.
 
Because it runs linux and there already lots of emulators running on linux? maybe they're already included in the 64m linux image on the flash and you're not even allowed to run stuff from SD.... ;) Love the people saying 32 + 64 = 96m of uesable memory!!!1 yep I'll just reflash this neogeo rom over the OS .... no issues here... oh why it no worky???
 
lets all get behind gamepark and craig on this one or it will never take off, or for those hardcore gamepark fans like myself, we will be left with expensive doorstops!

When i bought my first gp32 in 2001, i had 2 years to wait for anything approaching decent homebrew to arrive! So lets support the gpx2 from launch - it's cheap enough and to be honest for just over 100 GBP, what more could we expect???

I for one, would have bought it just on the strengths that it has sd card support, but craig has assured us all to not just judge this book by it's cover.
 
The gizmondo does have a 3D accelerator and is cheaper.......

Dual core is shit for emulation, you can't use it that efficiently like other apps. Only few of the emulators will even use the 2nd core.

I know what I'm talking about ;) .
 
x68000 posted on Jul 28 2005 at 10:43 AM said:
it's cheap enough and to be honest for just over 100 GBP, what more could we expect???


That's just the point. I'm sure most of use would rather pay 150 - 180 quid for a console that was leaps and bounds ahead of the GP32 rather than 100 quid for a slightly improved model.

The original GP32 was a powerful device when it was launched, this on the other hand is not. If it had a single 500 or 600 CPU then it would be keeping in spirit with the original GP32s simple but powerful spec for it's day. And if those processors are too expensive at the moment wait a few months for them to drop in price.
 
Last edited by a moderator:
BaDToaD posted on Jul 28 2005 at 11:30 AM said:
So far I don't think I've read a positive comment from a dev. Any devs out there that are impressed with this thing?

(silence and tumbleweed!)
Reesy seemed to semi-impressed, but I'm not sure he will be now.

200Mhz what the fuck?
 
Last edited by a moderator:
200mhz may just be a standard speed. If the CPU is the 0.13µ version it will be more than capable of reaching 250mhz with it only affecting power
 
Hello,
perhaps this reply will make sad/angry lot of people, but I can't resist.
I must say I don't like this device.
Since I'm a coder I usually watch the internal properties of a device.

The device has 32 MB of RAM and 64 MB of Flash.
Yep, this amount of Flash memory is normal if you want to put an OS on a device.
I doubt they used uClinux, so if they have installed a true Linux, they must surely store it somewhere.
But why using an OS?
GP32 community demonstrates everyone that GamePark did the right choice with their opensource device.
If you are a coder, or you love playing games, or you love watching videos, you want precise thing.
If I would be just a gamer, I'm not interested to his internal software.
Because when I see fluid graphics I'm happy.
If I just want to see videos or listen musics, again, I'm not interested to other things.
So, who cares about the OS?
Perhaps some coders may found it useful, but let's think one moment.
GP32 has his SDK with many functions you need, even without an OS.
If you have those functions, you shouldn't need anything else.
Somebody could say that an OS is useful for updating your software without recompiling it.
For example, you update the device with a new version of the OS and your application will be able to use new features immediately.
With my experience on embedded systems I can tell you that mixed solutions are the best.
I mean, the firmware also stores lots of (or all) library functions.
With this method you can save a lot and at the same price you may have a 2 or 4 MB of flash for the firmware and 64 or 128 MB of RAM.
What's the best in your opinion?

About the CPU, I can't really understand: why did they do such choice?
They used a very weak core: no SIMD, no W-MMX, even the common DSP instructions available on all low/medium class ARM devices are missing.
Bah! This CPU is a real mystery...

Dual CPU: perhaps they wanted to do a PSP like console.
The first CPU works as main CPU.
The second CPU (usually with less features) has his special firmware so it can work as a DSP coprocessor: for example it may draw shaded of textured polygons on a shared RAM region while the main CPU is doing something else.
This is a cheap solution for simulating a GPU.
So be careful: they are saying that there are 2 CPU that runs *up* to 250 MHz, but I believe you can't sum the two processing powers.
Technically, you have just one CPU, and it runs only to 250 MHz.
Sometimes the coprocessor and internal peripherals save some work to the main CPU.
However, they wrote that there is only 2D graphics acceleration, which is absolutely unuseful for modern gaming.
I hope they will update this properties with something more interesting.

But the thing that leave me without words is the sentence:
"PLAY GAMES: MAME, SNES, etc".
Well, if this is the future, you should go away from this device.
I think that if a guy just wants emulation, the GP32 is enought.
Are SNES and GBA emulation too slow?
The solution is simple: let's improve the emulators.
Afterall, these emu are slow on my Pentium 200MHz too, perhaps a dynarec or other things may show you the true power of your console...

Sincerely,

LDChen
 
Back
Top