notaz
Certified Guru
Seeing this as your approval I've quickly built a custom version here. It's just the .gpe, which should be copied to gpsp directory. It passed a 40 minute test for me. Nothing has been changed, except 2 lines of code moved to fix the problem described above (see this diff). Oh and I added -funroll-loops -ffast-math options just for fun, but they don't seem to improve anything, only increase size of the binary.Exophase said:I don't intend to release a new version for a while still so someone might want to try changing this themselves and seeing if it improves things. I don't recommend using devkitGP2X, I've tried it, I can't get it to produce good binaries. I use the Open2x toolchain (if it wasn't obvious from the makefile)
This sounds like a completely different issue to me (not related to that deadlock).Daid said:I'm currently stuck in zelda minish cap with a 100% of the time crash at a sertain point. I can walk back fine, but every time I enter a certain room it hangs after a few seconds.
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