Jaguarandine said:
Nice! Great release Exophase!
Sonic Advance is broken for me; as people have been saying there dseems to be less compatibility. Sound is virtually perfect in many games now. I'm playing without ram timings right now btw with 285 OC on my girlfriend's GP2X (
).
Circle of the Moon, which I've been playing since the first beta, runs great. Some observations:[
-there is slight lag in the sound when the buffer is set higher than 4096; actions happen, then the sound effect kicks in.
Yeah, that's the idea. (higher sound buffer size gives better performance, better auto frameskip behavior, more delay)
Jaguarandine said:
-game hasn't crashed yet for me
-close to fullspeed. imo auto framskip 3 works best.
-savestates are kind of flaky. Glad my 7 hour game is still safe
h34r:
Yes, there's a little reg caching issue that'll prevent them from working over half the time (should be fixed now? Haven't tested)
My bad! I automatically assumed the higher numbers meant better audio quality. I should've read the readme more carefully.
Also, I thought I'd mention that Circle of the Moon crashed on me
, after about 2-3 hours of play spread over about 7-8 sessions. The time it did crash, I was playing for about 20 min. I do have RAM timings on now though