It's expected since I never intend to use frame blending under the gp2xMegatog615 said:I noticed if interpolation is enabled, the built-in menu system gets interpolated as well.
For mslug3, it might be normal (I have to look at it) Just remove the .gzx file and keep the gfx one, it may work.retroDude said:Hi Pepone!
Just quickly tested beta 14...
I have used the dumpgzx to on mslug3n and samsho4.
Metal slug 3 doesn't start (it used to work in the previous version). On the load screen , when its at the decrypting gfx stage, it goes back to the rage 2x menu.
Samurai shodown 4 runs, but it seems to freeze (for fractions of seconds) more frequently than the previous versions. It happens mostly when i play the first round, then it seems to be ok.
My sd card is a 4 GB 150x transcend. do you think it could be a problem with my card?
btw, "dump gfx" is supposed to br turned off, right?
Thanks for all your great work!
Check if card is fragmented, if yes, dont use defrag tool. Backup all of your sd in one hdd, format your sd and reinstall your backup on formatted sd.retroDude said:For Mslug3n...
I have tried to use just the gfx file, and it gets to the green screen before the bios, but then it freezes.
For Samsho4...
I can notice slow downs as soon as you start a game, at the bit where it explains the controls. Here i get 30-36 for a few moments. Then when the forst round starts, i get sometimes around 30, then up to 60, then even at 7 , and back to 60.... (and then it freezed actually, but it only happened once)
Do you have a much better performance with this game?
I have a MK2m with fw 2.1. These are my settings in the rage3x frontend:
sound: 22khz
cpu speed: 240
68k clock 25%
z80 clock 0%
activate raster: on
resolution 320x224: on
system: arcade
country: europe
craigix ram timing: on
vsync: off
tv-out: off
dump sprite: off
JyCet said:Check if card is fragmented, if yes, dont use defrag tool. Backup all of your sd in one hdd, format your sd and reinstall your backup on formatted sd.retroDude said:For Mslug3n...
I have tried to use just the gfx file, and it gets to the green screen before the bios, but then it freezes.
For Samsho4...
I can notice slow downs as soon as you start a game, at the bit where it explains the controls. Here i get 30-36 for a few moments. Then when the forst round starts, i get sometimes around 30, then up to 60, then even at 7 , and back to 60.... (and then it freezed actually, but it only happened once)
Do you have a much better performance with this game?
I have a MK2m with fw 2.1. These are my settings in the rage3x frontend:
sound: 22khz
cpu speed: 240
68k clock 25%
z80 clock 0%
activate raster: on
resolution 320x224: on
system: arcade
country: europe
craigix ram timing: on
vsync: off
tv-out: off
dump sprite: off
FYI my 2GB transcend 120x is slower than my normal PNY 512MB
sorry if that sounds dumb, but how do i check if my card is fragmented using xp?
Sounds like a little bit of work. ^^ Hm, ok, the Dumping into zips like CPS2 saves alot Space on SD. Can I still delete the graphic files into the Roms like in CPS2 games (or replace with dummies like the old NeoGeo dump method) ?pepone said:This port is not really usable for now, but at least it can be used to dump a gzx file
Just paste a neogeo zip over the dumpgzx bat (it can take a minute) Then copy the created file into the roms directory on your sd card.
Linux user can just get the source from the svn tree and compil it, it's not hard
Hope it works!
retroDude said:JyCet said:Check if card is fragmented, if yes, dont use defrag tool. Backup all of your sd in one hdd, format your sd and reinstall your backup on formatted sd.retroDude said:For Mslug3n...
I have tried to use just the gfx file, and it gets to the green screen before the bios, but then it freezes.
For Samsho4...
I can notice slow downs as soon as you start a game, at the bit where it explains the controls. Here i get 30-36 for a few moments. Then when the forst round starts, i get sometimes around 30, then up to 60, then even at 7 , and back to 60.... (and then it freezed actually, but it only happened once)
Do you have a much better performance with this game?
I have a MK2m with fw 2.1. These are my settings in the rage3x frontend:
sound: 22khz
cpu speed: 240
68k clock 25%
z80 clock 0%
activate raster: on
resolution 320x224: on
system: arcade
country: europe
craigix ram timing: on
vsync: off
tv-out: off
dump sprite: off
FYI my 2GB transcend 120x is slower than my normal PNY 512MB
sorry if that sounds dumb, but how do i check if my card is fragmented using xp?
On your computer, Right click the drive/card reader containing the sd card, Select properties from the context menu, Click the tools tab in the window that appears, Click the "defragment now" button under the defragmentation heading. In the large window that appears (The Defragment program), Click the "Analyze" button on the bottom left of that window, Making sure that the sd card is still selected one in the top of that window.
Trooper
trooper said:retroDude said:JyCet said:Check if card is fragmented, if yes, dont use defrag tool. Backup all of your sd in one hdd, format your sd and reinstall your backup on formatted sd.retroDude said:For Mslug3n...
I have tried to use just the gfx file, and it gets to the green screen before the bios, but then it freezes.
For Samsho4...
I can notice slow downs as soon as you start a game, at the bit where it explains the controls. Here i get 30-36 for a few moments. Then when the forst round starts, i get sometimes around 30, then up to 60, then even at 7 , and back to 60.... (and then it freezed actually, but it only happened once)
Do you have a much better performance with this game?
I have a MK2m with fw 2.1. These are my settings in the rage3x frontend:
sound: 22khz
cpu speed: 240
68k clock 25%
z80 clock 0%
activate raster: on
resolution 320x224: on
system: arcade
country: europe
craigix ram timing: on
vsync: off
tv-out: off
dump sprite: off
FYI my 2GB transcend 120x is slower than my normal PNY 512MB
sorry if that sounds dumb, but how do i check if my card is fragmented using xp?
On your computer, Right click the drive/card reader containing the sd card, Select properties from the context menu, Click the tools tab in the window that appears, Click the "defragment now" button under the defragmentation heading. In the large window that appears (The Defragment program), Click the "Analyze" button on the bottom left of that window, Making sure that the sd card is still selected one in the top of that window.
Trooper
Thanks Trooper and Jycet. Formatting and copying my stuff back on the card now. It seemed that the card needed defragmenting as suggested by the windows application... hopefully this will imporve things
And again a question about this 68k and z80 clock stuff, whats the best settings? I never touched this so my games run at default 100% (stable GnGeo 0.7 release )fusion_power said:Sounds like a little bit of work. ^^ Hm, ok, the Dumping into zips like CPS2 saves alot Space on SD. Can I still delete the graphic files into the Roms like in CPS2 games (or replace with dummies like the old NeoGeo dump method) ?
QUOTE
Yes, you can (replace them by dummies), but keep the original rom somewhere so that you can redump it if you need to
Please deactivate raster effect, it's not really supported in this new version.retroDude said:For Mslug3n...
I have tried to use just the gfx file, and it gets to the green screen before the bios, but then it freezes.
For Samsho4...
I can notice slow downs as soon as you start a game, at the bit where it explains the controls. Here i get 30-36 for a few moments. Then when the forst round starts, i get sometimes around 30, then up to 60, then even at 7 , and back to 60.... (and then it freezed actually, but it only happened once)
Do you have a much better performance with this game?
I have a MK2m with fw 2.1. These are my settings in the rage3x frontend:
sound: 22khz
cpu speed: 240
68k clock 25%
z80 clock 0%
activate raster: on
resolution 320x224: on
system: arcade
country: europe
craigix ram timing: on
vsync: off
tv-out: off
dump sprite: off
Me too! My scandisk utralII is much more slow on the gp2x than my PNY 512MBJyCet said:FYI my 2GB transcend 120x is slower than my normal PNY 512MB
Sorry for the offtopic, but fragmentation is not the only reason for sd-card sluggishness. I got my 2GB stick WAY faster by increasing the cluster size. By design, the bigger the file partition, the smaller the cluster can be. Windows afair always selects the smallest cluster size. Small of course means less wasted space, but with sd-cards this doesn't seem to be the smartest method.retroDude said:Thanks Trooper and Jycet. Formatting and copying my stuff back on the card now. It seemed that the card needed defragmenting as suggested by the windows application... hopefully this will imporve things
Gee, you're a real slave driver aren't you! Better get the whip out :lol: :lol:retroDude said:These are my settings in the rage3x frontend: ...
68k clock 25%
z80 clock 0%
...
pepone said:Hello!
A new beta is here. This time I didn't touch sound emulation but I've worked on the sprite cache system. Actually, I redid it almost completly. Now, gngeo use a cache much like cps2emu. gfx files are replaced by .gzx files. Actually, it's just a zip with inside a gfx file splitted in thouthands of 16kB files.
Now, they is much less data to be read from the SD card since it's compressed and it give a nice improvement
The downside is that you need to redump all your roms and it can't be done from the gp2x. (but a gfx2gzx utility is doable in the future)
So here is the beta:
http://m.peponas.free.fr/gngeo/download/gngeo0.7a-beta14.zip
and for the first time ever, gngeo32, the win32 port of gngeo:
http://m.peponas.free.fr/gngeo/download/gn..._0.7a-beta1.zip
This port is not really usable for now, but at least it can be used to dump a gzx file
Just paste a neogeo zip over the dumpgzx bat (it can take a minute) Then copy the created file into the roms directory on your sd card.
Linux user can just get the source from the svn tree and compil it, it's not hard
Hope it works!
Cool, before I install and re-dump all of my ROMs doe this fix the sound pauses and skipping?
Thanks again,
Dave
Hoops, my bad. My memory start failing, i was sure the default value was 100%retroDude said:ok, i tried formatting the card with 32k cluster size and there is still no visible improvement
and i thought i bought a good sd card... damn it
about the z80 and 68k...
in rage 2x u can only go between -50 and 50 for each cpu (so there is no option to go to 80%). the default settings were 0 and 0. I increased one of the clocks to 25% and it seemed to make certain parts of metal slug run faster, so i kept it like that.
Now i have the cpus clocked at 50% each...
Thanks again guys for your help... will do some tests with a different sd card :huh: