theweirdn8
Member
Hello Pandorans,
The Open Pandora really led the way on the microconsole market, especially that of the handhelds.
So on that note, I will like to have my indie studio and hopefully other game developers have an easier experience creating games for the OpenPandora.

As an indie game developer, I feel there are tons of great indie games and apps that could reach the system if the process was a bit easier. Sure most people can just port things over to it using python or C/C++, but what about the scripters or people not as hardcore or just prefer to use pre-made engines? Also, there really aren't tools to simply do this for more casual developers as well as small indie teams.
So, I decided to build my own engine to fill in this gap. Currently I'm developing an engine that will help people create games in a simply, easy and dynamic manner. In 2012 my KickStarter campaign for my own RPG game was funded for $1,000 and I've used that small amount of funds to purchase graphic art and music. Now we've ran out of money and so I'm raising funds to finish this engine as well as our games to be ported over to the OpenPandora.
Currently, we have a Patreon Page up and if you can take a look. Consider backing the project.
Also, if you are not fond of the monthly support, you can pre-order the engine via PayPal on our Software Page.
Please let me know if you have any questions.
Let's reach the stars before they fall on us.
Sincerely,
Nathan Hurde
PawByte Founder
The Open Pandora really led the way on the microconsole market, especially that of the handhelds.
So on that note, I will like to have my indie studio and hopefully other game developers have an easier experience creating games for the OpenPandora.

As an indie game developer, I feel there are tons of great indie games and apps that could reach the system if the process was a bit easier. Sure most people can just port things over to it using python or C/C++, but what about the scripters or people not as hardcore or just prefer to use pre-made engines? Also, there really aren't tools to simply do this for more casual developers as well as small indie teams.
So, I decided to build my own engine to fill in this gap. Currently I'm developing an engine that will help people create games in a simply, easy and dynamic manner. In 2012 my KickStarter campaign for my own RPG game was funded for $1,000 and I've used that small amount of funds to purchase graphic art and music. Now we've ran out of money and so I'm raising funds to finish this engine as well as our games to be ported over to the OpenPandora.
Currently, we have a Patreon Page up and if you can take a look. Consider backing the project.
Also, if you are not fond of the monthly support, you can pre-order the engine via PayPal on our Software Page.
Please let me know if you have any questions.
Let's reach the stars before they fall on us.
Sincerely,
Nathan Hurde
PawByte Founder
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