In UK minimal wage should oscillating in 900-1000 pounds. Am i right with minimal wage in UK rght now? [im not sure]
I'm not sure actually what the official amount is there days, although when I say 'junior programmer' salary, I'm talking more like 20,000 - 25,000 GBP per year. After our first year, we have actually been somewhat profitable, and could match or exceed average UK games developer salaries, however we are instead cautious and use most profits to stabilise the company. When you are working on a project and the money is coming in everyone is happy, but just two or three months with no projects and four of five salaries to pay can be a big drain, so we have found you really do need to try and have a money buffer in the bank. Plus we have multiple occasions where we have done work, but then have to wait 60, 90 or 120 days to receive the money, in that time obviously you need to be able to keep paying everyone, so again a buffer is required. This is obviously less of a concern if you are working by yourself (although you obviously still need to make sure you have enough for rent/bills/food/etc.)
The decision to release KAMI RETRO as a paid title on the Pandora was never one to really make money for us, as we knew the Pandora is never going to make us very much money we could have just made the game free, but we feel the game has a certain value, if others agree they can pay for it, if they don't that's cool. In terms of effort vs reward, the Pandora port didn't pay for itself. It didn't take *much* effort to port to the Pandora, but it only takes a day or two of developer time to eat up small Pandora revenue. To get some perspective, a decent developer can get 350 GBP per day working on a corporate mobile application (some will get even more, but obviously it gets rarer), so a few days of doing that will most likely exceed the revenue received on Pandora over a number of years.
In terms of what revenue you can get on other platforms, well somewhere between $0.00 and $3,750,000.00 per day (no, that isn't a typo, you can earn $3.75 million USD per day, look at something like Puzzle & Dragons). The majority of releases actually make more like $0.00 (or little more than the cost of the developer license), and there is no 'set' amount a decent game will make. If you get a decent charting position on iOS you will get a few thousand dollars per day, typically you drop out of the charts pretty quickly though. I'm not so knowledgeable about Steam.