rygD
Nihilistic Mystic
Could 3 be your third favorite?I still prefer Fallout 1.
It's the number 1 on my list of favourite games while Fallout 2 is somehow on place 2 or 3.
Could 3 be your third favorite?I still prefer Fallout 1.
It's the number 1 on my list of favourite games while Fallout 2 is somehow on place 2 or 3.
Don't be silly, it's Gothic 1 or 2 of course. Fallout 3 is way off and more of an egoshooter with RPG elements to me (although still good).Could 3 be your third favorite?
As Haraldur said, story and consistency is better in Fallout 1 although to me that raises the replay value too. I've finished Falĺout 1 five times and the second one only once really since my first playthroughs were broken thanks to horrible bugs, the game needs all the community patches to be complete. In my first playthrough I once arrived in the desert with only the trunk of my car with no option to get my stuff moving further or going back later to carry it bit by bit.Does it make much sense to play Fallout 2 without finishing Fallout 1 first? I'd much prefer working on something I'd want to play myself, so that's why I ask.
At least that should be the one I have played.Is 1.2 the right version to look at?
I was trying to get someone to give that a try the other day. I don't know if a dedicated port is needed since emulators should be able to handle the original versions. Maybe it would help those that have the rerelease.How about packaging an older (1988) but similarily themed game: Wasteland ?
And I disliked the beginning of Fallout 2 since it gives a disadvantage to everyone that doesn't want to make a melee character in the long run.
I was more talking about the initial equipment although of course there are workarounds.You didn't even try then I finished the initial temple with both Intelligence way and Stealth way without fighting the final trainer (the stronger one)... also, there's a way to use many non combat skills to help you kill the final boss of the game
I don't have this game in my collection, so I cannot do a package with extracting the data and al, but I'm quite confident it works well with DBGL.Hi all
@ptitSeb: thanks for another great addition to the Repo !
Unfortunately, it's a bit too slow to be enjoyable IMHO (on my Rebirth OC'ed @ 1GHz). I tried to tweak the DOSBOX settings (I lowered the sound quality for example), but to no avail.
EDIT: FPS details don't show up in @notaz ' Live System Information. Is that normal ?
How about packaging an older (1988) but similarily themed game: Wasteland ?
Cheers, Magic Sam
I left "output=opengl" untouched in the dosbox configuration file.About FPS and Live System Info: strange, has I have put the OpenGL renderer, it should show fps. I'll check later (but if tweaked the dosbox config and put surface or overlay, you will not have fps, as it's a function of glshim to put fps on LSI).
AFAIK self modifying code is only used for playing movies (I think that also includes animated characters during conversations) and not during normal gameplay.I've had a look at fallout 1 1.2 and it doesn't look good: it's compiled with Watcom C compiler with it's custom calling convention, uses longjump and worst of all - self modifying code. No wonder exagear is slow, the way this game does things is problematic for both emulators and any static recompilation attempts.
I don't have this game in my collection, so I cannot do a package with extracting the data and al, but I'm quite confident it works well with DBGL.
Thanks for looking at it! Nothing lost if it isn't feasible.I've had a look at fallout 1 1.2 and it doesn't look good: it's compiled with Watcom C compiler with it's custom calling convention, uses longjump and worst of all - self modifying code. No wonder exagear is slow, the way this game does things is problematic for both emulators and any static recompilation attempts.
I've had a look at fallout 1 1.2 and it doesn't look good: it's compiled with Watcom C compiler with it's custom calling convention, uses longjump and worst of all - self modifying code. No wonder exagear is slow, the way this game does things is problematic for both emulators and any static recompilation attempts.