Release Vangers


ptitSeb

Serial Porter
Joined
Aug 15, 2012
Messages
9,330
Age
52
Location
France, near Lyon
Here is Vangers, a mix between Sandbox RPG and Racing games.
preview1.png

This game sis from 1998, and is still commercial, only the Engine is opensource. So you need the data from the full game to play it (it can be found on Steam of GoG). If you have the GoG version, the data can be automatically extracted from the sh linux install. For other version, you need to put the game inside appdata/vangers/game (launch the game 1 time for the folder to be created).
The game use SDL2 and glshim. There is no pre-configured Pandora keymap, so go to option and adjust it to your liking.

History log
=========

Build 01
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  • Initial build
 
just tested and it's working fine.
At first it exit to desktop like in my preliminary build...checked the files (anyway i have a windows version downloaded from GOG and the PND didn't recognised it as it see only the linux version), after some retry and check i noted that i left to copy the savegame dir...added this and bingo...the game works.

Thanks Seb
 
Maybe not...i made a mistake as didn't copied from the data installed on my system...so its the reason it was not working.
 
Hi all :)

@ptitSeb : thanks for porting this game to the Pandora so quickly ! Could you make the text bigger please, it can be hard to read at times, it gives me headhache ;)

@Klumpen : you are right about this game, and I'm glad the English manual comes bundled with the GOG version :p

So far, I delivered some stuff to the Incubator, bought some "phlegma" in exchange, brought it back to Podish. I guess I'll have to do it a couple more times in order to make money, right ?

Cheers, Magic Sam
 
@Magic Sam : I'm not sure. It doesn't use vector font (like SDL_ttf) but custom bitmap fonts. I'll try to look, but it's not easy as most of the things are in the data, not in the code...
 
@ptitSeb : I had a look at the github issues, and people are talking about the ability to run the game at resolutions different than 800x600, using command line parameters.

Do you think we could run the game in widescreen mode on the Pandora thanks to it ?

Cheers, Magic Sam
 
It seems difficult to change resolution os the game. It seems very hardcoded to that res. For now widescreen mode just put some artwork on left and right side of the screen...
 
@Klumpen : you are right about this game, and I'm glad the English manual comes bundled with the GOG version :p

So far, I delivered some stuff to the Incubator, bought some "phlegma" in exchange, brought it back to Podish. I guess I'll have to do it a couple more times in order to make money, right ?
Yep or you could look out for the spider web like markings on the road, press space, get transported to the underground hideouts, take the weapons there and sell them for a lot of money.

When entering the second world/map, do yourself a favor and DON'T! go inside the city nearest to the portal, just don't. What's happening then made me quit.
I'll surely have another go on this game someday, but the frustration level just went too high especcially since I noticed too late what actually happened and have overwritten my previous progress.
Multiple save states are also highly recommended for this game. You can always somehow progress even when shit hits the fan (actually seems to lead to alternative endings), but the question is whether you can take it.
 
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