ptitSeb
Serial Porter
Here is Epic Inventor.
The game is written in JAVA, and is quite memory intensive, so for CC model, you'll need a Swapfile, and some patience. It seems fine on 512Mo model like Rebirth or Gigahertz.
I have adapted a bit the default Keymap:
DPad to Move (only Left/Right in fact)
{X} to Jump
{B} is Action
{A} is Robot
{Y} is Inventory
Also, in game, {R} is mapped to Left Mouse Buttons.
Left Nub is Mouse Buttons, Right Nub is Mouse (but you can change that using the left_nub and right_nub files inside appdata/epicinventor).
History log
=========
Build 02
-----------
-----------
Source is inside the PND, and it's based on latest git release, so v0.7 (where it seems latest official binary is 1.0).
The game is written in JAVA, and is quite memory intensive, so for CC model, you'll need a Swapfile, and some patience. It seems fine on 512Mo model like Rebirth or Gigahertz.
I have adapted a bit the default Keymap:
DPad to Move (only Left/Right in fact)
{X} to Jump
{B} is Action
{A} is Robot
{Y} is Inventory
Also, in game, {R} is mapped to Left Mouse Buttons.
Left Nub is Mouse Buttons, Right Nub is Mouse (but you can change that using the left_nub and right_nub files inside appdata/epicinventor).
History log
=========
Build 02
-----------
- Attempt to fix the "lost keyboard" issue.
-----------
- Initial build
- Resize to 800x480 (from 800x600)
- Keymap customization
Source is inside the PND, and it's based on latest git release, so v0.7 (where it seems latest official binary is 1.0).
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