Nice, you're better at this than I am with my right nub. It's one of the first games that's really made me think about finding my hub and wiring up a mouse.
Ingoreis, at 1:53, just use stand close, then use the stylus to grab the brown block, lift it, and the robot will fall into the hole. From there put the block back above the robot... now you can walk freely... Same with the others, throw them a block, or pick up the robots and throw them at a wall...
FWIW, as mentioned in the beta thread, throwing enemies against the wall isn't really achievable with the nubs, but can be done with a mouse if you're quick. With the nubs the only way I've found yet to kill things is to drop them.
The beta is now on the repo, and is not beta anymore.
This version use DSP, thanks to M-HT, and is fullspeed without frameskip on Gigahertz model.
If DSP is not available, the OpenGL version will be used instead (but that should not happens unless your firmware is very old).
Build 04
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Version using DSP from M-HT. Is now fullspeed on Gigahertz model
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