Release Epic Inventor

Discussion in 'Software Releases' started by ptitSeb, Jun 15, 2014.

  1. ptitSeb

    ptitSeb Serial Porter

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    Here is Epic Inventor.

    [​IMG]

    The game is written in JAVA, and is quite memory intensive, so for CC model, you'll need a Swapfile, and some patience. It seems fine on 512Mo model like Rebirth or Gigahertz.

    I have adapted a bit the default Keymap:

    DPad to Move (only Left/Right in fact)

    {X} to Jump

    {B} is Action

    {A} is Robot

    {Y} is Inventory

    Also, in game, {R} is mapped to Left Mouse Buttons.

    Left Nub is Mouse Buttons, Right Nub is Mouse (but you can change that using the left_nub and right_nub files inside appdata/epicinventor).

    History log

    =========

    Build 02

    -----------

    • Attempt to fix the "lost keyboard" issue.
    Build 01

    -----------

    • Initial build
    • Resize to 800x480 (from 800x600)
    • Keymap customization

    Source is inside the PND, and it's based on latest git release, so v0.7 (where it seems latest official binary is 1.0).
     
    Last edited by a moderator: Jun 15, 2014
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  2. Stainy

    Stainy Well-Known Member

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    Hey.. This looks good, I installed java... Game loads but I can't put a name in.. Keyboard doesn't work.

    Any ideas??

    Sent from my iPad using Tapatalk HD
     
  3. ptitSeb

    ptitSeb Serial Porter

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    Hmmm, my code for forcing fullscreen doesn't seems to work all the time it seems. Sometimes, the app lose the focus :( You'll need to alt-tab and go back to the game to get keyboard back. I have to found a better and more stable way to get fullscreen...
     
  4. F_Slim

    F_Slim IDDQD

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    ... strange, I could enter a name but as soon as the game started I couldn't move or exit the game. I could only do things with the mouse, so maybe I also lost the keyboard? Pandora-Button still worked though (that's how I managed to close it).

    When I tried again it worked fine though.
     
  5. ptitSeb

    ptitSeb Serial Porter

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    Yes, defenitly something wrong with the fullscreen coe... I'm not fond of Java  :unsure: ...
     
  6. ptitSeb

    ptitSeb Serial Porter

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    Ok, here is a try to fix the "sometimes keyboard lost" issue. Not sure it works.

    Build 02

    -----------

    • Attempt to fix the "lost keyboard" issue.
     
  7. thatgui

    thatgui Advanced Member

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    Tried out the second build yesterday:

    First try: started the game, but accidently hit a (mouse ?) button during start and things went crazy afterwards. It looked/felt like focus was constantly jumping between game and taskbar, and I could not really make any usefull input in both. Also the nub configuration got confused (left nub was buttons, right nub was movement), but maybe that was just me fighting with getting control of something. The only way out was to reset the Pandora via Powerswitch+Pandorabutton.

    Second try: Was carefull not to press any button and the game loaded without problems, except that the taskbar was still visible and covered some part of the game. But otherwise everything was fine (but it took about 5 min for the world to be generated on my rebirth@800MHz).
     
  8. ptitSeb

    ptitSeb Serial Porter

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    The First try: Very strange behavoue, I never got this on my side.

    The second Try: when this happens, I switch to another app (using the taskbar) and switch back to epic inventor, and then I have true Fullscreen.

    But that prooves the Fullscreen code is still not good, thanks for the feedback.
     
  9. edgex004

    edgex004 Advanced Member

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    I've really been enjoying this one. I'd like to see if Multiplayer is possible too. Did you have to modify the sources at all, or can I try to download the latest version and just drop in/replace the proper locations within the PND?
     
  10. ptitSeb

    ptitSeb Serial Porter

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    I have modify a few things, so dialog fit the screen and default keymap is pandora friendly.
    I have to go to their forum and say hi there (but I don't like to register to 20 thousands places) and ask for updated sources.
     
  11. edgex004

    edgex004 Advanced Member

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    I can do the sign ups and requesting if you'd like. :) Do you think it would be possible to make your mods upstream and include an auto update feature in the PND?
     
  12. ptitSeb

    ptitSeb Serial Porter

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    yes sure.

    about pushing my modif upstream why not, but a way to find of the game is running on a pandora or not has to be found first.
     
  13. edgex004

    edgex004 Advanced Member

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    Could your modifications perhaps just be included as an additonal screen size option?
     
  14. ptitSeb

    ptitSeb Serial Porter

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    I am not sure, because I changed some constant. I can put the diff here if that interest someone.
     
  15. edgex004

    edgex004 Advanced Member

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    Feel free if it doesn't take up much of your time. I wouldn't know what to do with it yet, but would certainly like to learn.
     

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