Alex777
Still Fresh
- Joined
- Sep 2, 2008
- Messages
- 95
0.8 has been released!
It can be found on the OpenHandhelds archive at http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,26,366
Please take note of the special instructions on the download page. You'll have to change the font size of your terminal to 11-point for the game to run. (a painless procedure)
This is the console version -- I haven't bothered trying to compile the tiles version yet, because the Pandora display just doesn't have a high enough resolution to handle it. Each tile is 32x32, and you have a vision radius of 8 tiles, so that's 17x32=544 pixels, already over the vertical limit. It may be possible to use some sort of scaling to shrink the tiles, but I'm not sure how practical that is.
See the instructions on the archive page. Crawl has a lot of customization options, and you can use keymaps and macros to remap anything you want on the fly in-game.
It can be found on the OpenHandhelds archive at http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,26,366
Please take note of the special instructions on the download page. You'll have to change the font size of your terminal to 11-point for the game to run. (a painless procedure)
This is the console version -- I haven't bothered trying to compile the tiles version yet, because the Pandora display just doesn't have a high enough resolution to handle it. Each tile is 32x32, and you have a vision radius of 8 tiles, so that's 17x32=544 pixels, already over the vertical limit. It may be possible to use some sort of scaling to shrink the tiles, but I'm not sure how practical that is.
See the instructions on the archive page. Crawl has a lot of customization options, and you can use keymaps and macros to remap anything you want on the fly in-game.
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