That's how it should be.
Some games like Yoshi's island use the DS hinge as part of the screen.
So if let's say a cloud disappears behind the screen it takes a while until it will appear again.
This is good for Ds as it gives you the feeling as the scene will simply be "hidden" behind the hinge, not interrupted.
Some games like Yoshi's island use the DS hinge as part of the screen.
So if let's say a cloud disappears behind the screen it takes a while until it will appear again.
This is good for Ds as it gives you the feeling as the scene will simply be "hidden" behind the hinge, not interrupted.