What exactly do you expect me to do to make it faster? We could offload opl, but dont expect it make things a whole lot better. Im expecting some changes from M-HT for the dynamic backend that give some more speed.
I totally dont agree with your statment that im comprising quality for quanity. Dosbox is just slow by design, but I and others will make it run as good as we can.
I don't expect you to do anything to make it faster. I expect one of the hundreds of other developers that will eventually get a hold of a Pandora to have the right combination of time and skill to devote to the project to pull a few more cycles out of the system, possibly rewriting the dynarec as needed, or whatever other optimizations they can come up with.
I'm sure you could do it yourself, if you devoted more time to it, but that's what I was getting at with the quality vs quantity: in the past few months you've given us Quake 1, 2, and 3, Wesnoth, a slew of other things for which we're all grateful, and a "good enough" DosBox. If you had devoted more time to making DosBox better, it would take away from the time to get everything else going. Or spent time rewriting the Quake 3 engine to use OpenGL ES instead of using the wrapper. Or any other plethora of things you could have done to the current project instead of moving onto the next. That's what I meant by your focus more on quantity than quality; it wasn't meant as an insult, just an observed statement. I didn't mean to imply you were intentionally sacrificing quality, just that you seemed to be working more towards getting MORE rather than BETTER. Which is good: that's exactly what the Pandora needs at launch: more. Better will come with time.