ptitSeb
Serial Porter
Here is DBGL, a DosBox launcher in java, plus latest version of Dosbox with 3Dfx hardware wraper
The DosBOX version is quite fast, and Dos4GW software are somewhat useable on the Pandora. 3Dfx hardware emulation is included, and is using OpenGlide (+gl4es). The required Glide2x.ovl will be availbale in the DosBox virtual drive and shuld replace orginal Glide2x.ovl supplied with the game. I f you don't find any OVL file, chanses are that the game was staticaly linked with Glide and will not work with the wrapper.
OpenGL rendering is avalable (to have scaling).
DBGL build 02 is featured in a nice and long article on pandoralive: http://pandoralive.info/?p=5384
History log
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Build 06
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Diff and addition source file (to be apply on vanilla svn sources) are here: dosbox_pandora.tgz
Changes to the latest cvs version of OpenGlide are here: openglide_pandora.tgz
Changes to git sources of Munt (best to compile with "-flto" and as a static lib for best optimisations) are here: munt_pandora.tgz
The DosBOX version is quite fast, and Dos4GW software are somewhat useable on the Pandora. 3Dfx hardware emulation is included, and is using OpenGlide (+gl4es). The required Glide2x.ovl will be availbale in the DosBox virtual drive and shuld replace orginal Glide2x.ovl supplied with the game. I f you don't find any OVL file, chanses are that the game was staticaly linked with Glide and will not work with the wrapper.
OpenGL rendering is avalable (to have scaling).
DBGL build 02 is featured in a nice and long article on pandoralive: http://pandoralive.info/?p=5384
History log
=========
Build 06
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- dosbox: fresh build, with updated sources and libs
- MT32: faster build
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- dosbox: fresh build, with updated libs
- glide: Some small optim in 3Dfx emulation
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- dbgl: Tweaked all config screens to make them fit Pandora screen
- dosbox: added netpeek: tool that allows to create game map with third party tools like Grid Cartographer (David Walter+pickle)
- dosbox: added wizpopfix, to fix poping sound for Wizardry 6 & 7 (David Walter+pickle)
- dosbox: added Amstrad PC1512 video mode (jmk + ykhwong)
- dosbox: added PS/1 Sound card (jmk + ykhwong)
- dosbox: some optimisations mainly on draw code (Tramboi)
- dosbox: added more refined S3 Trio hardware driver
- dosbox: Some optims to dynarec ("inlined" the memory read/write)
- dosbox: Added "cyclesmin" to define a minium cycles (it's 200 by default in the code)
- dosbox: OpenGL mode now is 4x3 most of the time
- dosbox, various many more little things...
- glide: made some changes in glshim to speedup some texture conversions
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- Fixed the 1st start that was not working (was ok with beta only)
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- Fixed TombRaider that failed to launch
- Fixed MP3 CD track
- Optimised and centered OpenGlide (don't use read or full mode, only write of none)
- Added MT32 emulation with optimised Munt
- Added DOSbox-074-HW wrapper to use omapdss SDL driver (don't use with opengl)
- Added touchscreen parameters in DOSbox and DBGL
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- Post beta build
- Reduce font size for DBGL.
- Fixed rendering issue for Carmaggedon in DosBOX
- Compile with all optimization options (arm dynarec, lto...)
Diff and addition source file (to be apply on vanilla svn sources) are here: dosbox_pandora.tgz
Changes to the latest cvs version of OpenGlide are here: openglide_pandora.tgz
Changes to git sources of Munt (best to compile with "-flto" and as a static lib for best optimisations) are here: munt_pandora.tgz
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