otaco
Still Fresh
I played Galcon on the iPhone and was very pleased by the game and the touchscreen controls. So I started to develop a version by my own. I will also alter the game in some aspects. The "!DAMM THATS SLOW, MOTHER!" video footage shows what I mean by that.
News:
08.12.06 ... Third video on YouTube, shows the latest graphics
08.09.08 ... Second video on YouTube, this time a full level played
08.09.07 ... New video on YouTube
08.09.07 ... New video
08.09.06 ... NEW !!! A.I. is now working.
http://www.youtube.com/watch?v=n1YGlpYvptg
Images:
1. screenshots of all development stages of the game)
Videos:
08_12_06: Third video on YouTube, shows the latest graphics
2008_09_08: Second gameplay video on YouTube
2008_09_07: gameplay video on YouTube
2008_09_07: !DAMM THATS SLOW, MOTHER!, 60Hz, realtime gameplay(66MB, Xvid, Mp3, Avi)
2008_08_20: First gameplay Movie, test mechanics (105 MB, Xvid, Mp3, Avi)
More media:
Videos and latest images
Some related concepts
Feel free to post your ideas and suggestions....
Developer:
If you want to play it yourself, checkout gloost via cvs and compile the "intergalactic" demo (read the README.TXT first).
Game Controls:
- press space to pause and unpause
- left mouse button to mark one of the green planets
- right mouse button on any other planet to send ships
- ....
- press "c" to create a random level (most of the random levels are not worth playing)
- press "s" to run the game ten times faster
- press "x" to kill all flying ships
- press "h" to toggle the help text and the log
- press "h" to toggle the help text and the log
- press "v" to reset the points of all neutral planets
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