Stephane Hockenhull
Member
- Joined
- Sep 12, 2010
- Messages
- 282
Starting a new thread and closing the old poll ( http://boards.openpa...nt-first-video/ )
I'll be combining 1 & 3 ( 60% of the votes ) into a single game.
the very good news is the game will fit in 256MB and performance-wise the world generator needs to be sped up a bit and tweaked but nothing impossible.
aside from the world generator issue, the engine performance seem satisfactory on OMAP3.
for the tech demo, you should be able to use the other shoulder button to place and remove blocks (selected from the side-bar).
and you can't kill the annoying slime you can trap it in a pit.
I don't have my Pandora yet so there are some PandoraOS-related issues I can't easily fix for now (like the inputs).
I'll concentrate on the game and engine code until then.
- 1st-person digging game ( similar to Minecraft ) (25 votes [24.27%])
Percentage of vote: 24.27%
- 3rd-person fortress management game ( similar to Dwarf Fortress, in 3D graphics, NOT in text mode) (24 votes [23.30%])
Percentage of vote: 23.30%
- 3rd-person quest game with random destructable world (eg: "legend of some princess" meets realtime 3D roguelike/nethack) (37 votes [35.92%])
Percentage of vote: 35.92%
- RTS game with random destructable / constructible world (aka tower defense / starcraft) (17 votes [16.50%])
Percentage of vote: 16.50%]
I'll be combining 1 & 3 ( 60% of the votes ) into a single game.
the very good news is the game will fit in 256MB and performance-wise the world generator needs to be sped up a bit and tweaked but nothing impossible.
aside from the world generator issue, the engine performance seem satisfactory on OMAP3.
for the tech demo, you should be able to use the other shoulder button to place and remove blocks (selected from the side-bar).
and you can't kill the annoying slime you can trap it in a pit.
I don't have my Pandora yet so there are some PandoraOS-related issues I can't easily fix for now (like the inputs).
I'll concentrate on the game and engine code until then.
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