bzar
A Commando
Someone changes/adds poll answerwhy is it that even if i mark this thread as read, every time i log in Shenmues post shows up as "new" ??"All roads lead to DS emulation"TM
Last edited by a moderator:
Someone changes/adds poll answerwhy is it that even if i mark this thread as read, every time i log in Shenmues post shows up as "new" ??"All roads lead to DS emulation"TM
now you go and ruin everything by using LOGIC... lolSomeone changes/adds poll answerwhy is it that even if i mark this thread as read, every time i log in Shenmues post shows up as "new" ??"All roads lead to DS emulation"TM
I didn't know Pyra had any competition. I guess it will win since I haven't heard of any of the alternatives.Well, CPU performance and easy development would be good, but full-HD would be good as well. If you could integrate both, it would be awesome and would stand up to the competition.
Might need to add all sorts of asterisks to that though?Well the SoC can handle 1920x1200 via the hdmi out even if the screen can't.
I believe it's outputted normally, the chip handles the proper rotation of the screen.. However if this isn't the case, the HDMI output still can be driven separately or one at a time or in clone mode.. just as if it was another monitor.Might need to add all sorts of asterisks to that though?Well the SoC can handle 1920x1200 via the hdmi out even if the screen can't.
My understanding is that the rotation chip applies only to the feed from the SoC to the screen - sits in the middle. Wouldn't the HDMI output still be 'unrotated' - and require more overhead to update?
I could be wrong - the HDMI could be getting fed after the rotation - but I understood the rotation to be limited to 720x1280?
So - would our HDMI run landscape at 720p full speed or 1080p stumbling and stuttering?
I'm not sure - can someone clarify?
The OMAP isn't outputting things rotated, it's the screen itself that's got the wrong orientation. The SoC outputs the correct 1280x720 landscape picture to both the LCD and the HDMI and the rotation chip takes care of converting that to a portrait image for the LCD.My understanding is that the rotation chip applies only to the feed from the SoC to the screen - sits in the middle. Wouldn't the HDMI output still be 'unrotated' - and require more overhead to update?
Are you kidding? This will look disgusting on Full HD monitorsby outputting only 1280x720 HDMI).
Not if you just want to watch a 720p encoded movieAre you kidding? This will look disgusting on Full HD monitorsby outputting only 1280x720 HDMI).
PS4 has a good chunk of games that actually render at 1080p, it's the XBone that seems to have a bit of issues rendering full HD. some games drop all the way down to 720p, but some get rendered at 900p and scaled up.Aren't most PS4 / XBone games still running on 720p because the consoles are not powerful enough?
Ahh - thank you for clarifying. That's the key bit I was missing.The OMAP isn't outputting things rotated, it's the screen itself that's got the wrong orientation. The SoC outputs the correct 1280x720 landscape picture to both the LCD and the HDMI and the rotation chip takes care of converting that to a portrait image for the LCD.My understanding is that the rotation chip applies only to the feed from the SoC to the screen - sits in the middle. Wouldn't the HDMI output still be 'unrotated' - and require more overhead to update?