Seems like you are compiling for newer version of jpeglib than the one on pandora.If I use make, I get the following error
imagelib/loadjpeg.c:33:13: error: conflicting types for 'jpeg_mem_src'
In file included from imagelib/loadjpeg.c:9:0: /mnt/utmp/codeblocks/usr/include/jpeglib.h:961:14: note: previous declaration of 'jpeg_mem_src' was here
Looks like a native game, so probably possible.Do you accept suggestions in this thread?
Final fantasy IV support would be possible? It's the only android game that I'm really interested in.
Yeah, that's the downside of ptitSeb's. When I build KeePassX I have to mess around with different lib versions I'll have another go sometime over the weekend hopefullySeems like you are compiling for newer version of jpeglib than the one on pandora.
I assume you mean a "safe" way, however, the design theory behind Android is that developers should design their app for shutting at any point. So ESC is perfectly "safe", because the app should already be taking care of that.What is the save way to exit an App?
about game compatibility: http://wiki.maemo.org/Apkenv/Game_Compatibility that list is pretty much what we have now, except Sonic 4, which is not really working (yet)Pretty neat piece of software, thanks!
I have 2 questions:
- Is there any other apk working non-officially?
- Any plans for more modules?
yes. thats correct. additionally, when ESC is pressed, the apk's native module gets notified about that. ESC is not destructive, it tries to cleanly shutdown everything.I assume you mean a "safe" way, however, the design theory behind Android is that developers should design their app for shutting at any point. So ESC is perfectly "safe", because the app should already be taking care of that.What is the save way to exit an App?
Speaking of which, I still cannot play PvZ after closing apkenv without rebooting, if I keep tapping ESC, it'll eventually drop me out to the apkenv UI where I can quit, so it's not as bad as I previously thought, but still means I can't play the game.yes. thats correct. additionally, when ESC is pressed, the apk's native module gets notified about that. ESC is not destructive, it tries to cleanly shutdown everything.
Could just be that the notaz' mixer is assuming wrong audio format. I'll check that.Thanks for the new version - by the way, any hint to what is causing the sound issue (too fast playback) ?