Transparent(refraction) and reflective objects will only look good (as your reference) if a lot of work is put on the lights, that is, lighting it in a way that the incident angle makes the core transparent while keeping the ´borders´ light green.
Since it takes a lot of time, I can´t do it. But I did a quick test just to check it out, I hope that fits what you are looking for.
Nice, I think it would be fine for a prototype or for people that enjoy case modding thought a glow in the dark is probably a higher cost material and for how long would it hold its ability?
I did this render to show how terrible safety orange is ..... apologies ...
In that case i would say you utterly failed. The render does show what a Safety Orange Pyra would look like, but it does nothing to communicate your opinion of that colour. In fact I'm pretty sure the person you were trying to convince had already seen a similar render I produced a couple of pages back, and expressed how much they liked it.