Gary13579 said:I just need to brush up my modelling skills, now, as that will be the main problem (and affording a Pandora... /sigh).
For that price though, I may as well just buy a BeagleBoard and throw the Pandora angstrom distro on it. Which I may end up doing...Samurai_Crow said:Gary13579 said:I just need to brush up my modelling skills, now, as that will be the main problem (and affording a Pandora... /sigh).
CraigX is talking about a cheaper desktop version of the Pandora called the Pandora Cube. See this poll on GP32x for more information.
pbostrm said:Hiho i like the initiative, however to not sound like a troll im going to give some harsh feedback and explain why.
i study at GAME on gotland university(sweden) which is appearantly on of the biggest gamedev schools in europe(arr we got an identical copy of the mocap studio used to make the matrix movies )
anyway, just to remind you that making a MMO is hard, usually when we mention it our teachers just giggles and walks away, anyhow, i would suggest you consider creating a bigger group because, i cant frankly see how you will be able on your own to push out a halfly decent mmo that doesnt run out of content in 10 hours, sure go ahead i say and do your best, every game is a game right?.
and to go offtopic, i am currently considering and planning on assembling a group here at my school to make a WC3 styled RTS for the pandora(yes i know, rts on touchscreen sounds awsome), this project is for the next years gotland game awards, where biggun companies from europe come and evaluate our games, Grin, Starbreeze is just some of the big games, anyway, il make a new topic for this soon.
and back to topic, good luck with your mmo, ripping off ideas from already existing games is good since they work.
Gary13579 said:It would be VERY WoW style, but much more casual. It wouldn't require the amount of playtime that WoW does.
Alpha2 said:Most MMOs just use a modular mission set up anyway though dont they?
10 go to A
20 Defeat enemy B (variable #)
30 Get item C
40 Bring to npc D
50 goto 10
Thats like half the missions of every MMORPG that has ever existed. it would take some work but you can still create more than a few hours of missions with this alone assuming you dont just get bored out of your skull creating them.
bustaballs said:Gary13579 said:It would be VERY WoW style, but much more casual. It wouldn't require the amount of playtime that WoW does.
Um.. WoW is already the most casual MMORPG I know of. It's pretty much like an instant win button. If you're going to work on something like that, why not just make a normal co-op RPG?
Gary13579 said:I just need to brush up my modelling skills, now, as that will be the main problem
S-r-ex said:Also, if we could get rid of this level-system, we could annihilate all this annoying grinding. FunCom has announced that their upcoming MMO (The Secret World) will use a skill-based system where grinding is hopefully near-non-existent. If not, the bosses should sufficiently balanced so that the player won't have to powerlevel on killer bee's for the next two months, but instead be able to go ahead with the levels s/he simply earned on the way.
I myself can do some simple 3D models, I'm currently in the process of learning Maya. But what 3D apps are other people using here?
pbostrm said:Hiho i like the initiative, however to not sound like a troll im going to give some harsh feedback and explain why.
i study at GAME on gotland university(sweden) which is appearantly on of the biggest gamedev schools in europe(arr we got an identical copy of the mocap studio used to make the matrix movies )
anyway, just to remind you that making a MMO is hard, usually when we mention it our teachers just giggles and walks away, anyhow, i would suggest you consider creating a bigger group because, i cant frankly see how you will be able on your own to push out a halfly decent mmo that doesnt run out of content in 10 hours, sure go ahead i say and do your best, every game is a game right?.
and to go offtopic, i am currently considering and planning on assembling a group here at my school to make a WC3 styled RTS for the pandora(yes i know, rts on touchscreen sounds awsome), this project is for the next years gotland game awards, where biggun companies from europe come and evaluate our games, Grin, Starbreeze is just some of the big games, anyway, il make a new topic for this soon.
and back to topic, good luck with your mmo, ripping off ideas from already existing games is good since they work.