JimmySlam said:
We just need to put the sound an octave higher and it will be near to be VERY VERY GOOD. AT the moment is *just*
VERY GOOD.
I've fixed this today, but that caused a little speed hit. But I added an option to go back to bad pitch.
Sound crash also seems to be fixed, but you can never know until many people try.
Currently I'm interested in regressions, that is in games which worked in 0.6.4, but do not work in 0.7.0. Also, games crashing the emulator are also needed. Full image names would be most helpful (TOSEC or similar, like "Turrican (1990)(Rainbow Arts)[cr PNA][h ECI][t +4 PNA](Disk 1 of 2).adf"). I'll plan to do some tweaking tomorrow, and release 0.7.1 in the evening. After that I will move to other projects, uae4all code is a mess, it no longer interests me, sorry.
Cheers dude!
I was looking throught the code and i found
on
include\custom.h folder:
CODE
95 - #define VBLANK_HZ_PAL 50
96 - #define VBLANK_HZ_NTSC 60
If you set both to 60 it will work quicker but maybe another stuff will to too quick, what do you think letting the user change the region passing the argument when the prog is executed?
I am just incapable of compiling all of this code. But If i could i would add features to the gui like NTSC / PAL and joystick + keyboard + mouse support. It would be very nice
I have linux on my VMware server , if u are using linux can u prepare something so I can compile it if is not a very long thing to do? Please
I promise i would add the support this summer. I need to find out how to.
I am used to DevCPP on Windows compiling using just a key. I am a developer not a compiler (I dont know how to compile creating makefiles or any of that).
Cheers man.