Shane R. Monroe posted on Feb 5 2006 at 05:07 AM said:I'm adding a good dozen entries...
ANYTHING that's based on Workbench to boot doesn't work. This is most shareware stuff and early commercial stuff.
WhiteFalcon posted on Feb 5 2006 at 12:41 AM said:Shane R. Monroe posted on Feb 5 2006 at 07:08 AM said:I've created a tool to generate Wiki entries ... Will shave off TONS of time ...
http://www.dualscreenradio.com/uaeentry.php
Enjoy - let me know if you find any bugs.
A handy generator. Would be nice if you could just pop in wiki with auto-login like when you normally go there by its URL.
critical posted on Feb 5 2006 at 09:18 PM said:Shane R. Monroe posted on Feb 5 2006 at 05:07 AM said:I'm adding a good dozen entries...
ANYTHING that's based on Workbench to boot doesn't work. This is most shareware stuff and early commercial stuff.
Setting throttle to 0 as hacox suggested seems to sort that out (at least in UFO: Enemy Unknown). Well, it loads WB and goes from there, anyway. Now you can use the mouse, hopefully WB is usable too, FWIW.
As what's a temporary bodge, but one which might stay in some form or another,
I experimentally mapped the A button to provoke a RETURN keystroke, then a SPACE one. This appears to get around the keypress things in UFO, but I don't really know what I'm doing with the game, to tell the truth.
If anyone's interested in trying out the hack, it's here:
http://www.vividvillage.com/uae4all_gp2x_0...eyhack-test.zip
This is just the gpe, to see if it suits people. If it does, I'll rev the version properly.
Wow thanks for this. This has let me load pretty much everything now. I'm playing fiendish freddy's big top of funcritical posted on Feb 5 2006 at 07:18 PM said:Setting throttle to 0 as hacox suggested seems to sort that out (at least in UFO: Enemy Unknown). Well, it loads WB and goes from there, anyway. Now you can use the mouse, hopefully WB is usable too, FWIW
yeah I read that but I didn;t really understood what it meantWhiteFalcon posted on Feb 5 2006 at 08:12 PM said:Taken from Chui's UAE4ALL site:
- Throttle
Amiga is a hard machine to emulate. So, a lot of games support drawing shortcuts and cpu timeslice ampler. These methods speed up emulation and improve playbility under Dreamcast.
All good stuff for the future... stay tuned! On the subject of Turrican, I noticed that I could get my character to go invisible if I arsed around with the throttling. Left on the default 60, it was fine for me, though.Winterkid posted on Feb 6 2006 at 07:25 AM said:Just wondering about things to look at the possiblity of in the future.....
...
Oh, PS, think I posted it elsewhere, but Paradroid '90 just hangs at menu and my version of Turrican II, my character is invisible.
critical posted on Feb 6 2006 at 08:48 AM said:All good stuff for the future... stay tuned! On the subject of Turrican, I noticed that I could get my character to go invisible if I arsed around with the throttling. Left on the default 60, it was fine for me, though.Winterkid posted on Feb 6 2006 at 07:25 AM said:Just wondering about things to look at the possiblity of in the future.....
...
Oh, PS, think I posted it elsewhere, but Paradroid '90 just hangs at menu and my version of Turrican II, my character is invisible.